At PAX Prime in Seattle, Bethesda’s set up a nice little collection of booths; there’s one for each of the big games they’re showing here. The Dishonored booth stands out as an unusually posh exhibit on an otherwise crowded and jumbled show floor. I took some pictures:
I really enjoyed reading through Game Informer’s exhaustive summary of Destiny’s backstory and lore. I love a good lore recap, and I’ve recently gotten pretty into reading Destiny’s Grimore cards myself. Jaren Ward for president!
Last night I started playing Final Fantasy VI, a video game about suplexing locomotives. I had never played it before. Six hours later, I saved my game and stopped. A lot happened in that time. Let’s decompress. Yes, I missed out on Final Fantasy VI. Take a deep breath. I turned out fine. I didn’t…
Clint Hocking, director of Far Cry 2 and coiner of the term “ludonarrative dissonance,” has returned to Ubisoft Specifically, Ubisoft Toronto, where he arrives after recently departing Amazon Game Studios. Before that, Hocking had spent time at Valve and Lucasarts. He offers some more context onhis personal blog
In just a couple of weeks, Peter Dinklage will no longer be in Destiny. Let’s take a moment to remember him. A couple of weeks ago Bungie announced that Dinklage’s character, Ghost, would be recast for the upcoming Taken King expansion. In addition, Bungie is taking the unusual step of having Ghost’s new actor, voiceover…
Since The Witcher 3 came out in May, developer CD Projekt Red has released 16 pieces of free post-release downloadable content, ranging from missions to outfits to gear. Some of that stuff was superb. Some was less superb. Let’s rank it all, worst to best. Before we do that: It should go without saying that…
Walls have always been an important part of Pac-Man. Your little yellow guy (or lady) is stuck in a maze with some deadly ghosts. The walls of the maze frame the action and give it structure. So… what if one of those walls didn’t exist, and the maze became endless? That’s the idea fueling Pac-Man…
Eurogamer went to Poland and visited CD Projekt Red to talk about the creation of The Witcher 3. They’ve published a really cool article about their trip, which offers a rare degree of insight into how such a vast, complex game is made. (And why it was delayed last fall.)
The facial animations in Tales From The Borderlands are so good. (The rest of the game—which just released its fourth episode—is very good, too.)
Nvidia has detailed a bunch of new features coming in a new GeForce Experience beta in September. Including: A more complex in-game overlay, direct YouTube uploads, in-game video clip editing, and a feature that lets remote friends assume control of your game.
The latest XCOM 2 trailer gives a sense of how base management will work. Research and development, troop training, and monitoring for attacks, all from your new mobile base on a repurposed alien ship. Which I’m sure won’t lead to any complications…
If you were wondering whether The Witcher 3’s New Game+ mode makes the game harder, I have some good news for you: It does! New Game+ was just added to Wild Hunt as the last of developer CD Projekt Red’s free post-release downloadable content. It’s a cool final addition, since many people (like me) have…
The Witcher 3’s final piece of free DLC, which adds a more challenging New Game+ mode, is out. The first challenge: actually starting a New Game+. It’s not actually very complicated, but if you don’t fully read the dialogue box that pops up notifying you about the new mode, it’s possible to wind up a…
It’s Friday, and Xur is selling Gjallarhorn. Seems like reason enough to stream some Destiny Now that I’ve got my setup all nice and operational (I hope!) I feel like streaming more games. I’ve got a few basic things to do in Destiny before the reset—some nightfalls, some weeklies, some crucible—so I figured it’d be…
My hot take on the new exploration game Everybody’s Gone To The Rapture: It is ultra super good-looking. I picked up The Chinese Room’s latest game (currently only available on PS4) last night on the recommendation of Kotaku critic-at-large Chris Suellentrop, who reviewed it for us and liked it. I’m still early in the game…
Destiny players, rejoice: If you still don’t have a mighty Gjallarhorn, you can go buy one right now. Yep, Destiny’s exotic vendor has just arrived at the tower for the weekend, and he’s selling the ultra-powerful rocket launcher Gjallarhorn. Gjally has become (in)famous as the most widely sought-after weapon in the game, with its nice…
I hear Metroid Prime is a pretty good game. Let’s stream it! After taking a few months off to play other things, I’ve come back to my first playthrough ofMetroid Prime I figured it’d be fun to stream some of the game as I go. The stream is over now, but you can watch the…
While its other qualities may be less evenly distributed, I can say this about the new Dragon Age: Inquisition expansion The Descent: The title is accurate. You spend the whole thing going down, down, down. Now, to be clear, we’re not talking about this kind of Descent: We’re also not talking about this kind of…
If you slam your staff into the ground so hard that lightning shoots out of it, it should probably feel pretty powerful, you know? I’ve been playing through Dragon Age: Inquisition’s new DLC The Descent, and it’s been nice to come back to the game. I haven’t played Dragon Age in a focused way since…
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