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Battlefront II is getting a capital ship assault mode. The 20 vs. 20 mode is called Capital Supremacy and will involve both a ground phase and capital ship assault. Doesn’t sound like there’s much starfighter combat though, so don’t expect a 100% repeat of 2005 Battlefront II’s fabulous ship takedown mode.
By Heather Alexandra Published March 22, 2019 -
Vampire: the Masquerade– Bloodlines Is Getting A Sequel, And It Looks Pretty Good
Cult classic Vampire: the Masquerade– Bloodlines is getting a sequel. The 2004 roleplaying game left a lasting impression on roleplaying fans despite some clumsy gameplay. I spent time with the folks at Paradox Interactive and developer Hardsuit Labs to ask questions and see the game in action. It captures much of the original’s mysterious mood,…
By Heather Alexandra Published March 21, 2019 -
I’ve been doing a lot of interviews at GDC that I can’t wait to tell you about, but in the meantime can you guess who I was just talking with from this horrible sketch in my notebook? He was throwing a lot of punches and talking about how to make good action games.
By Heather Alexandra Published March 20, 2019 -
Sea of Thieves, One Year Later
Sea of Thieves is one year old today. The freeform pirate adventure game launched into choppy waters, with early server problems causing some anxiety on the high seas. Since then, the game has expanded with new ships and encounters, transforming the world and satisfying diehard buccaneers. Here’s what’s happened in Sea of Thieves over the…
By Heather Alexandra Published March 20, 2019 -
If you happen to be at GDC, I’m giving a talk tonight. I will be giving a small breakdown of idle animations at the Animation Bootcamp: Animation Microtalks. Folks from places like Blizzard and Bioware are speaking as well. At 5:30pm, in West Hall room 2010. Hope to see you there!
By Heather Alexandra Published March 18, 2019 -
At his GDC panel on God of War’s animation, Sony Santa Monica Animation Director Bruno Velasquez revealed one scene in God of War where the mo-cap was handled by the animation team: when Kratos beats up that freaky monkey-ogre. Looks at those happy animators!
By Heather Alexandra Published March 18, 2019 -
CultureTotal RecallWhat’s On My Old Dreamcast Memory Card In 2019
While I rush to keep up with new games for work, I also enjoy going back to play games I grew up with. It started with the Sega Genesis and built to include things like the Super Nintendo and Playstation. But one console holds top billing in my heart: Sega’s ill-fated Dreamcast. I booted it…
By Heather Alexandra Published March 15, 2019 -
OpinionDevil Engine Is A Fresh Side-Scroller With A Classic Feel
Devil Engine feels like a game I dug out of my attic. The side-scrolling shooter, which released on PC and Nintendo Switch on February 21, reminds me of the games I played when I was younger. It’s like busting out R-Type DX or playing that one level of Rocket Knight Adventures if they were also…
By Heather Alexandra Published March 14, 2019 -
Devil May Cry 5‘s Live-Action Cutscenes Are An Absolute Delight
Devil May Cry 5’s cutscenes are stylish as hell, and it must have taken a lot of work to get them right. The Deluxe Edition breaks down that process with behind-the-scenes versions of some of the best cutscenes, and it’s amazing. The Deluxe Edition has a few extras, including access to the Mega Man mega…
By Heather Alexandra Published March 14, 2019 -
Firestorm, Battlefield V’s battle royale mode, will launch on March 25th. The reveal trailer showed drivable tractors and other vehicles, as well as the fiery death circle dogging players. Seems neat, but time will tell if it can compete against other battle royales.
By Heather Alexandra Published March 14, 2019 -
The Division 2‘s Opening Is As Subtle As A Sledgehammer
The Division 2, an apolitical game about amassing purple quality backpacks, is currently playable for Gold And Ultimate Edition users. I’m having fun surviving battles alongside friends and finding secrets down side alleys, but I have some questions about the game’s opening cutscene. In it, America has been ravaged to the point of near-apocalypse by…
By Heather Alexandra Published March 13, 2019 -
Modder Turns Devil May Cry 5‘s Final Boss Into A Playable Character
A well-known modder hasunlocked Devil May Cry 5’s final boss as a playable character on the PC. By using a cheat tool, they can play as a limited version of the boss, complete with basic moves and a special ability. At the end of Devil May Cry 5, heroes Dante and Nero need to fight…
By Heather Alexandra Published March 12, 2019 -
Devil May Cry 5 Has A Silly Hidden Ending If You’re Tough Enough
Sorry, Dante. We bagged this one. If you defeat the evil demon Urizen in Devil May Cry 5‘s prologue, you get a humorous alternate ending. In this clip, I waste time doing airborne tricks and save the day without a hitch. That said: spoilers, y’all. Normally, players are meant to get their butts handed to…
By Heather Alexandra Published March 12, 2019 -
Left Alive Isn’t Fun But Its Depiction Of Mechs Is Great
Left Alive is not a very fun game to play. Its mashup of stealth gameplay and mech combat is clunky and frustrating. But these gameplay shifts do create spectacular contrasts that capture one of the most important features of the giant robot genre: the human costs of mech combat. In Left Alive, the outbreak of…
By Heather Alexandra Published March 11, 2019 -
ReviewsMultiplatform
Devil May Cry 5: The Kotaku Review
Devil May Cry 5 is a wild mess of demonic magic, blood, brooding twinks, butt rock music, kung-fu homage, and joyous gameplay. By the end of it, I had killed literally thousands of demons and watched struggles of Biblical proportions. The experience itself is a blur, but I know two things for certain. The first…
By Heather Alexandra Published March 8, 2019 -
Tips & GuidesTips For Playing Devil May Cry 5
Devil May Cry 5 is out now and is a heckin’ good time. Learning how to be the best devil hunter can be tricky, though, so I’ve put together a breakdown that will help you get started. Keep in mind that this guide mostly outlines mechanics, and is meant to help newbies and experts alike…
By Heather Alexandra Published March 8, 2019 -
Left Alive Is A Fascinating Concept, But A Crappy Game
Left Alive, the new game by Square Enix, sounds amazing. It mixes intense sneaking and massive robot battles, and if that doesn’t sound familiar enough, it even has art from Metal Gear’s Yoji Shinkawa to drive the point home. But the reality is less impressive than the concept. Left Alive is a clunky disaster whose…
By Heather Alexandra Published March 6, 2019