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Assassin’s Creed Origins

Image: Ubisoft
Image: Ubisoft

Best: Open-World Ancient Egypt: Technically, all of the past games in the series were open-world. But with Origins, Ubisoft really opened things up, turning the franchise into a large-scale RPG. Now some fans hated this shift, but even if you despise the RPG features, you can’t deny how cool ancient Egypt was in Origins. It was a location people had long wanted in the series and Origins does a perfect job creating an Egypt that is both familiar and fresh. And yes, you can slide down a pyramid.

Worst: The End Of Assassins: Origins is a prequel to the entire franchise, showing players how the ancient order of Assassins was formed. That’s cool, but it also means that technically Bayek, the main character of the game, isn’t an Assassin. And this trend has continued with the protagonists of all the recent games. While some don’t mind, it is starting to get weird that all these Assassin’s Creed games don’t include uh… official assassins. Luckily future titles appear to be shifting away from this pattern

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