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But wait, there’s more! While we only got a short teaser for it, Ubisoft is working on something it’s giving the codename Assassin’s Creed HEXE, which appears to be a witchy twist on the stabby franchise.

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Did you think we were done? My sweet summer child. No. Some guy at Axios is reporting that we’re also going to get Assassin’s Creed Invictus, a multiplayer-centric entry that will be backed by devs who have worked on games like Rainbow 6 Siege and For Honor. For the sake of sanity, I’m going to leave out all the news related to merch and the show. But let it be known that everything I just typed still wasn’t all of it, technically speaking.

It’s no wonder that Ubisoft also announced Assassin’s Creed Infinity, a hub that both portends our fate under the ever-expanding history series, but will, more practically, connect this vast web of games together. Somehow. Ubisoft made Infinity sound confusing as hell, though we do know that it will function as a launcher and that Infinity will also house elements of the larger modern, meta storyline that tie the lore together. We also know that Assassin’s Creed Red will be a part of Infinity somehow, which makes sense: Even if people are skeptical about downloading yet another thing, they’ll likely do so for a game this high-profile.

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It’s all very ambitious, and I’m sure there’s something in here for every appetite you might have, given the wide variety of things in development, not all of which will be hundred-hour-plus behemoths. But damn, nothing is out yet and I’m already a little overwhelmed and fatigued. Assassin’s Creed is not so much a franchise anymore, it is an industry.

Now you may be wondering how Ubisoft is doing all of this amid a larger reckoning within its globe-spanning development studios, some of which are seeking to unionize. While workers say that Ubisoft has introduced things like systems for reporting abuse, a necessary inclusion after a high-profile developer on Assassin’s Creed Valhalla was fired for “misconduct,” the group remains critical of how the company has, in their view, mishandled more recent reports of “abusers.” In a recent interview, however, Ubisoft executive producer Marc-Alexis Côté, has insisted that the company is more proactive. “We intervene much sooner when there’s any situation that might lead us down the path to harassment” Côté said.

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All the while, Ubisoft has been striving to give studios more development time to help deliver the dizzying number of games that were announced today.