After Five Crummy Games, Marvel Wants No More of Sega

"No current plans" is politespeak for "this ballgame is over." And that was the reply given by Marvel's senior executive responsible for video games production, when asked what the future holds for the publishing label and Sega.


"There are no current plans for additional Marvel games to be published by Sega," T.Q. Jefferson told The Hollywood Reporter. Sega was behind the last two Iron Man games (Metacritic 42), Thor (39) Incredible Hulk (55), and Captain America (rebounding to a 60).

"The biggest afflictions affecting movie-licensed games is the amount of development time and a strict adherence to retelling the story of the film in the form of a game," Jefferson said. That's probably why Marvel is looking more to Facebook and free-to-play MMOs to adapt its video games. Oh, and, Activision, too.


Marvel Exec Discusses 'Avengers', 'Amazing Spider-Man' Video Games [The Hollywood Reporter via Joystiq.]

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I don't know how well these games sold, but it seems to me that Marvel/Disney may not be as concerned with quality as much as perhaps Sega not wanting to pay for the privilege of making them.

As the movies based on Marvel comics get more popular, Marvel/Disney may want more money for the license to develop a game. If the games (based on their crappiness) aren't selling for Sega, then why would Sega pay higher and higher fees for the license?

The obvious solution would be to make better games, but then, even that isn't a guarantee of a sale (see Psychonauts and Beyond Good and Evil). At the end of the day, perhaps Sega just felt it wasn't worth the money.