Activision Promises Amazing Spider-Man Will Have More Web-Slinging than Its Predecessors

Illustration for article titled Activision Promises emAmazing Spider-Man/em Will Have More Web-Slinging than Its Predecessors

When Beenox and Activision revealed the impressive, all-gameplay trailer for the Amazing Spider-Man game, the New York Comic-Con attendees at the Marvel Video Games all reacted enthusiastically. But, during the panel's Q&A session, one fan expressed concern over just how long the tie-in game would be when it comes out next year.

Complaining that Spider-Man: Shattered Dimensions and Spider-Man: Edge of Time were both really short, the questioner asked if Amazing Spider-Man would be any longer than those two games. Acitivision's Doug Heder answered that the longer development cycle—already going on for a year-and more development resources (read: people and money) would mean that the game would be a more robust experience than the last two games. Hopefully, this means that Spidey's return to open-world glory will be a bigger, longer and hopefully better game than his last two outings. The Q&A revealed that Marvel's video game liaison Chris Baker is dying to get Peter Porker, the Spectacular Spider-Ham into a game as a playable character, too.


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What the hell is that suit made out of and how did a barely employed teenager get that kind of material?