Reader Ben, knowing I have a very soft spot for the X-Wing miniatures game, sent this in yesterday. If you've played the game, you'll probably laugh your ass off. If you haven't played it, get on it.
Designer Mitch Barchi is has some ideas on how to make tabletop adventuring a very classy affair.
This Saturday is Free RPG Day, plus there's a a Paranoia bundle, charity auctions, and other gaming deals going on right now. Don't miss these great summer gaming deals.
Hero Forge is like an RPG character creation tool. You choose a gender, choose a build, choose some armour and get yourself a reasonably unique character. Only at the end of this one, your character gets made in the real world instead of being trapped inside a video game.
And so, my great tabletop gaming adventure continues. Ex Illis is a tabletop miniatures game with a video game twist. While it has physical units and is played on a table, a lot of the meat and potatoes of the game - stuff that would normally require tokens, counters and books - is relegated to a second screen.
The Oleg Story is a board game about being in prison. You're not trying to get out of the place. Just get by. Maybe you'll be someone's special friend. Maybe you'll be a bully. Maybe you'll bully the bullies. Maybe you'll team up and just...I don't know, pump iron and get tattoos.
Warmachine, the tabletop wargame that's stealing a ton of Warhammer's thunder, is about to get its first video game adaptation. Provided its fans can raise $500,000.
There are genuinely attractive Kickstarters, there are joke Kickstarters, and then there are Kickstarters like this, which somehow manages to be both at once.
Cards Against Humanity was once a Kickstarter asking for $4000. It's since made over $12 million in revenue. Here's a great writeup on how the game, and its creators, got there.
Classic RPG (like, proper RPG) Shadowrun was, at one time, not a classic. In 1990, it was a product competing against other products, and had to sell itself. Using videos like this.
HeroQuest, an "entry-level" Warhammer game first released in 1989, was at the time a fairly primitive affair, limited to a board, some cards and the player pieces. So Damien Thévenin has spent a few years fixing the game up a little.
I've never been the biggest fan of Penny Arcade's "spin-off" works, but the recent Lookouts comic series (or at least attempt) was awesome. So it's even more awesome to hear that the fantasy world is getting its own "hybrid role playing and board game experience".
Not all role-playing games are played on a monitor or TV screen. Some are played around a table with words and numbers, and when you're playing one of those, you're not limited to the monsters a developer has designed.
I picked up a board game over the holidays: Risk Halo Wars. The Halo-themed version of the Parker Brothers classic turned out to be quite a bit of fun.