Everybody loves Popcap's Peggle. Everybody loves monkeys. Sega does the math and gets Super Monkey Ball Bounce, or as I'm going to call it — Seggle.
“It’s amazing how that little monkey wound up being able to help me and others become better surgeons” said an actual doctor.
Japanese pin-up model Yukie Kawamura plays through Super Monkey Ball: Tokumori Asobi-ta! on the PS Vita. In a bikini. While bouncing on a big ball.
I think the people at Sega are proud that Super Monkey Ball has joined Ridge Racer as a series that is essentially a lock to get a new game when new gaming hardware comes out. But what new stuff is there to do with each Monkey Ball roll-out?
Apparently, if Sega of America's Flickr page is to be believed. And it should be.
On February 26, the Nintendo 3DS will be released in Japan. If a 3DS game has a release date — or even release window — this is where you'll find it.
Toshihiro Nagoshi, creator and developer of the Super Monkey Ball franchise, started envisioning how his game would work on the Nintendo 3DS from the moment he saw the handheld's features.
Join Kotaku as we showcase some of the best and not-so-best games available for the shiny new iPad. Check out hands-on impressions for Mirror's Edge, Need for Speed: Shift, Geometry Wars, and more!
Marble Madness meets Super Monkey Ball this week on the PlayStation Network, as TikGames reveals Hamsterball, the game that reclaims running balls for adorable rodents everywhere.
This month, SEGA is bringing Super Monkey Ball, the series designed by Yakuza creator Toshihiro Nagoshi, to the Nintendo Wii Balance Board. But remember kids, YOU MUST STAND ON THE BOARD. The floor doesn't detect motion. Well, yeah, anyway.
Google Chrome recently updated itself with a bunch of new themes. I promptly chose butterflies — but you could chose Ratchet & Clank or Super Monkey Ball.
Officially reminding us of the game's existence, as teased in July, Sega announced Super Monkey Ball Step & Roll for the Wii today, issuing a slightly more accurate winter 2010 release date for the sequel.
If you had any doubts as to the viability of Apple's iPhone as a gaming platform, Sega has some numbers that might help change your mind. In the 20 days following Super Monkey Ball's launch on the new iPhone App Store, Sega reports over 300,000 copies of the game have been purchased. Purchased, mind you - you don't…