A massive number of space sim fans have generated nearly $34 million in crowdfunding for Chris Roberts' Star Citizen. Now they're all just milling about, waiting for the game to be finished. Soon they'll be able to mill about in large groups, thanks to the impending launch of the game's Organization System. »
When you're behind the game that's broken all sorts of records for crowd-funding—$27,689,361 and counting—you can do what you want when it comes to the hardware that said title will show up on. Cloud Imperium founder Chris Roberts says that Star Citizen "will NEVER be dumbed down for a lesser platform." And yeah, by… »
You know, I think Chris Roberts' pitch for Star Citizen probably went something like this: "Hey, I made Wing Commander, so I'm going to do that again. Oh, and also, Battlestar Galactica was awesome". »
There's something fantastic about owning your own ship in a video game. From Final Fantasy to Mass Effect, whenever they're given the chance to not just travel the world but explore the vehicle that gets them there, a surprisingly strong bond is formed between player and ship. »
If everything goes according to Wing Commander creator Chris Roberts' plan, a "fully-simulated economy" might be one of the coolest aspects of a game involving gorgeous spaceships shooting each other. »
Want proof that people want to soar through the cosmos in video games again? The people who've helped Chris Roberts' upcoming space sim Star Citizen
Chris Roberts want his next game universe to be big.
Somebody needs to get the President, Mitt Romney and the Joint Chiefs of Staff in a room and show them the next game from the creator of Wing Commander. Because the awesomeness on display in Star Citizen is a brilliant argument for why mankind needs to be in space. »