Star Citizen Alpha 3.18 | Lasting Legacies

Developers Roberts Space Industries quickly found that the game couldn’t support that many people trying to login at once, and so the whole thing fell over. “Due to the high volume of traffic related to the launch of Star Citizen Alpha 3.18.0 the RSI Launcher can become non-responsive”, they said on March 11, adding that “The team is already working to mitigate this problem as quickly as possible.

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Two days later, however, many players were still locked out. And those who could get in were finding the game full of crippling bugs, prompting RSI to tweet “We’re sorry for the super rough start - our team is all hands on deck working to get things running smoothly as quickly as possible”.

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At time of posting the game still isn’t back to normal; Star Citizen’s own status page is showing that several elements of the game, including its persistent universe, are still suffering from a “partial outage”.

Fans are understandably pissed, citing stuff like the fact this game has been in development since FIFA 13 was on shelves, but I think that’s taking a glass-half-empty view. To them, a broken game must seem a disappointment. To everyone else, a broken game shows there’s a game to break!