You can see the gears turning as they figure out that moves have to be coordinated in a rhythmic fashion to get your QWOPer to qwoperate (had to), but that doesn't make it any less frustrating for them.
Bennett Foddy's Speed Chess is not actually chess. It looks like chess and the pieces make chess moves, but it is the exact opposite of chess. And now you can play it, totally for free with up to 15 other people!
Remember when sports games used to be weird? Sportsfriends does.
Listen: when you’re watching two teams go to war in Killer Queen, you don’t have to join in the crowds yelling for an oversized
cephalopod gastropod to make it to one side of the screen. But you want to. “SNAIL! SNAIL! SNAIL!” It just comes out of you.
Anyone can strike a pose, but to properly cosplay the out-of-control virtual athlete of brilliant flash game QWOP, one has to be in total control of their real body, like this guy right here.
Of all the games that I played at New York University’s No Quarter exhibition, the one I most wanted to take home and play with a friend was There Shall Be Lancing. Granted, Killer Queen and Bennet Foddy's Speed Chess are a little too unwieldy to play in my small New York City apartment, But, the combat game by…
Whether it’s a PC monitor or a smartphone display, indie game-makers tend to thrive on smaller screens. But when Josh DeBonis and Nik Mikros worked up the idea for their co-operative strategy/platformer hybrid Killer Queen, they went really big. So big they had to make their own unique stand-up machine for it. But,…
It seems like the ideal game of chess is supposed to take hours, right? I seem to remember hearing stories of matches between grandmasters taking days. But indie game designer Bennett Foddy—best known the fun, impossible-to-play running simulator QWOP—doesn’t have time for all of that. His video game remix of the…
Sound crazy? The idea comes from the Game Developers Conference, during an "Indie Soapbox" where developers took the stage to talk about indie game development. Ben Foddy, who is behind the ever-ridiculous QWOP, had some out-there ideas about how people pay for games—but that's what makes them rad.
The leading hypothesis as of this weekend is that mystery game The Phantom Pain is really a smokescreen for Metal Gear Solid V. But, over on NeoGAF, a new theory has emerged.
I've never forgotten Epyx Summer Games on the Commodore 64.
You ever get that feeling that you've seen everything? I've learned by now what to do when I get that feeling: laugh, and pat it on the head, tell it it's cute, and send it off to get us all some coffee. Because shortly afterwards, someone always sends a video of something like Get On Top, an erotic physics game by …
QWOP, the notorious, accursed, and "most realistic simulation" of the 100-meter dash ever made, has a sequel. 2QWOP now delivers two-player split-screen multiplayer, good for settling stupid bets and drunken taunts among friends.
QWOP's staggering, shambling sprinters have entertained and infuriated us in a flash game for two years. How can we make this game even more frustratingly difficult? Why, let's use the iPhone's multitouch and accelerometer controls in concert!
The guy in this video curses a lot. Can you blame him? He's trying to play QWOP, one of the worst video games I've ever played.