Nobody Makes Awesome Arcade Machines Anymore. But These Guys Did.

Whether it’s a PC monitor or a smartphone display, indie game-makers tend to thrive on smaller screens. But when Josh DeBonis and Nik Mikros worked up the idea for their co-operative strategy/platformer hybrid Killer Queen, they went really big. So big they had to make their own unique stand-up machine for it. But, don’t worry: you don’t need quarters.


Like Bennett Foddy’s Speed Chess—the crazy remix of the classic game made by the creator of maladroit 100m dash simulator QWOPKiller Queen debuted at the New York University Game Center’s No Quarter exhibition, which commissions new games from creators that get presented to a curious public. Killer Queen mashes up the layout and feel of Joust and Super Mario Brothers but complicates things letting you harvest, kill or snail-ride your way to victory. Yes, you get to ride a giant snail. Watch the video. It’ll explain things.



Thanks for sharing, Evan. This looks like a lot of fun, and the arcade cabinet looks totally great!

I totally would have loved to have gone to this event, but had no idea about it! (Shame on me for not knowing.). Would really be great if Kotaku could give a heads up on events like this — I feel like the only coverage is for the larger events, like PAX.