In 2012, Obsidian Entertainment almost fell apart. The independent game studio had just suffered a major blow—the cancellation of a big-budget role-playing game they were developing with Microsoft—and they were struggling to make ends meet in the midst of an uncertain, transitional gaming industry. »
Here’s a trailer for the first Pillars of Eternity expansion: The White March, Part 1. Presumably there’s a part 2 coming one day, too. I’ve got an appointment to see this thing on Thursday, so stay tuned for impressions in the next week or two. »
I once heard a game designer say that anyone older than a teenager who plays video games isn’t actually enjoying them. Instead, the designer theorized, we’re all just endlessly trying to recreate the enjoyment we used to feel, years ago, back when we were young and the world was full of possibility.
Thanks to a combination of glitches, sequence breaking, and some seriously skilled clicking, speedrunner Jiseed has turned Obsidian’s epic new RPG into a 40-minute cakewalk. »
Letting fans add their own little stories to a game is really cool, but there’s always a chance it might go... awry.
Did you double-click on a piece of equipment in Pillars of Eternity and inexplicably erase your character’s stat bonuses? Good news: there’s a fix coming soon.
Back in September of 2012, when I first heard that Obsidian was launching a Kickstarter for a spiritual successor to Baldur's Gate, I got a little… uh... too excited. »
Anyone who enjoyed isometric PC role-playing games like Baldur's Gate will undoubtedly love Pillars of Eternity, which has taken over my life for the past few days. It's really, really excellent. »
In September of 2012, I got an e-mail from veteran writer and game designer Chris Avellone. He told me that he and a group of other designers at Obsidian were planning to launch a Kickstarter, and that they were looking to make an RPG in the style of old Infinity Engine games like Baldur's Gate and Planescape: Torment… »
Last night at GDC in San Francisco, Obsidian Entertainment announced a new game. You might expect the company behind RPGs like Fallout: New Vegas and South Park: The Stick of Truth to have another massive adventure up their sleeve, but nope! It's a free-to-play tank game. »
There was a point in South Park: The Stick of Truth—somewhere between performing an abortion and farting on Nazi zombies—when it occurred to me that Obsidian's new RPG isn't just ridiculous—it's also kind of brilliant. »
South Park: The Stick of Truth is full of hilarious surprises, but there's one that really stood out to me: Canada, the most delightful section in the game. »