If this fan-made sequence is anything to go on, then a Nier: Automata anime could be a very good idea.
Nier: Automata is both a wild action game and an introspective look at the things that make us human. We corresponded with director Yoko Taro via e-mail to talk about the game’s themes, what goes into writing memorable characters, and what he’d like video game players to stop doing.
Model builder and Kotaku reader Kevin Derken, whose work we’ve featured on the site before, went and built himself a couple of replicas of the lil’ robots from Nier: Automata.
Nier: Automata came out two months ago on PC. It’s a really good game, and a clear standout during an unusually strong spring. So why the heck is the PC version still loaded with basic bugs and other problems that haven’t been patched?
For the past couple of weeks I have been gradually playing through Nier: Automata, a video game about robot depression, and just a few nights ago I reached ending A. If I didn’t know any better—and if I took Square Enix’s message literally—I might just call it quits.
Many fans were happy to hear about Kaldaien’s “FAR mod,” a patch that fixes Nier: Automata’s technical issues on PC. Some people who downloaded the mod were surprised to find that it checks whether or not you’ve pirated the game, and the modder’s decision to include such a feature has proven controversial.
If you, like me, picked up Nier: Automata on PlayStation 4 during the Golden Week sale, here is a tip that will CHANGE EVERYTHING: Remap the buttons.
There’s more Nier to play today, as Square Enix releases the game’s “3C3C1D119440927” DLC. New sidequests and odd coliseum battles reward players with music, costumes and other cosmetic items, as long as you’ve got that game’s Chapter Select feature unlocked.
Is Yoko Taro really going to take off that mask and reveal his face? Nope! That isn’t the mysterious Yoko under the Nier mask, but Platinum Games’ Hideki Kamiya.
From Nintendo’s baffling NES Classic decisions to Nier: Automata’s greatness, there’s lots to discuss on this week’s Kotaku Splitscreen.
And not only does Nier: Automata’s upcoming DLC let you battle Square Enix exec Yosuke Matsuda, but also Platinum Games honcho Kenichi Sato.
I’m finally playing Nier: Automata, and can confirm that it is a very odd, very interesting video game. Take, for example, this thing I came across when I was playing last night.
Nier: Automata is a fine video game, but it also has some technical problems on PC which are a bit of a bummer. Where Platinum and Square have come up short, though, a fan-made mod is making things right.
Nier: Automata and Breath of the Wild are amazing games with occasional technical problems. How do they manage to side step these issues and incorporate them into their structure? Heather takes a look in this critical video.
Nier: Automata is a game that explores the meaning and consequence of being human, despite not featuring a single actual human in its primary narrative. In a world populated by machines, one mechanical being, village leader Pascal, strides closest to humanity, and pays a steep price.
Then, I guess, its characters would look like this.