At Sears, I sit in the vault and pass out the cash bags to the cashiers when they knock on the door to the cash office. As you can imagine, this gets very boring, so this one time I did the Russian infantryman's "yessar?" (yes, sir?) to one of the cashiers when he knocked. I was pleasantly surprised when he caught the reference right off the bat. #commandandconquerredalert
Since I already have tap tap revenge, tapstar, beat rider, DJ something gameloft and World of Tunes, i'm set for rythm music games on my iPhone for now. About 250 songs between games...
I'm gonna let the songlist for this rockband build up a little more... it's a good start, however I would have liked the posibility of having a gameplay mode on this rockband like the umplugged one.
I also don't like the animated gifs at the time you play music, nor the fact that singing parts are just pressing for vertical buttons.
Besides that, the game seems to have solid gameplay, so let's hope it gets even better.
I think "we got the beat" might be one of my least favourite songs of all time...for whatever reason it just drives me insane.
anyway, as for the game itself I'm interested in seeing it in motion...I dont own an iPhone/iPod touch personally, but from what Ive seen on friends' the recognition for quick taps is kind of slow at times. but I'd guess thats more of a software issue than hardware
@Sandbox_Emperor: The game doesn't look like anything special in montion.. the charts are solid, and the game is fluid, but the graphics are barebones simple (animated gifts of different members of the band playing). There's a hands on on Touch Arcade.
As for the responsiveness... it's a little bit of hardware and a little bit of software. I'm mostly sure that the game is so barebones to avoid lag, but in the newest ipods and iphones that's not an isue with any rythm game that i've played. But TTR played kinda laggy sometimes and updates made it way better on older devices... on the 3GS i've had no lag what so ever on any game.
Fun Fact: Tim Langdell Showed up to Indiecade this weekend. Everyone was too weirded out by it to do anything but take pictures from afar. He watched people playing my game then grabbed one of the cards on the table
@Komrade Kayce: I've been using "Closure" since January this year. I have protection without registering it, in regards to defending. The only thing I can't do without registering the trademark is sue someone else over it.
I'm gonna register it when I have the money though, but trademarks are expensive.
It's funny- big companies like EA are easy to rip on when they step on the little guy, but they're even easier to applaud when they step up for him. Makes you wonder why they don't do it more often
Not a bad idea this. I imagine this will be the short term answer until EA grinds Tim Langdell into dirt. Really, it's not like Langdell really has a chance legally - That's the patent troll way, they attack with vague/stupid copyright suits because settlements are cheaper than the court case. Usually when a corporation stands up, that particular bastard is put down. I just wish more companies would stand up.
11/02/09
"Efurmatif"
I always loved how those russians bastardized the english language..
Also, Tanya was awesome. #commandandconquerredalert
11/02/09
At Sears, I sit in the vault and pass out the cash bags to the cashiers when they knock on the door to the cash office. As you can imagine, this gets very boring, so this one time I did the Russian infantryman's "yessar?" (yes, sir?) to one of the cashiers when he knocked. I was pleasantly surprised when he caught the reference right off the bat. #commandandconquerredalert
11/02/09
Because this looks so damn poor. #commandandconquerredalert
11/02/09
10/08/09
I'm gonna let the songlist for this rockband build up a little more... it's a good start, however I would have liked the posibility of having a gameplay mode on this rockband like the umplugged one.
I also don't like the animated gifs at the time you play music, nor the fact that singing parts are just pressing for vertical buttons.
Besides that, the game seems to have solid gameplay, so let's hope it gets even better.
10/08/09
anyway, as for the game itself I'm interested in seeing it in motion...I dont own an iPhone/iPod touch personally, but from what Ive seen on friends' the recognition for quick taps is kind of slow at times. but I'd guess thats more of a software issue than hardware
10/08/09
As for the responsiveness... it's a little bit of hardware and a little bit of software. I'm mostly sure that the game is so barebones to avoid lag, but in the newest ipods and iphones that's not an isue with any rythm game that i've played. But TTR played kinda laggy sometimes and updates made it way better on older devices... on the 3GS i've had no lag what so ever on any game.
10/08/09
10/08/09
Or a Wilhelm scream.
10/08/09
10/07/09
10/07/09
I'd get any possible game names you were thinking of using trademarked asap if I were you.
10/07/09
I'm gonna register it when I have the money though, but trademarks are expensive.
10/08/09
@Glaiel-Gamer: I also snagged this candid picture of him
10/07/09
10/07/09
10/07/09
10/07/09
Kotick is a douche and all, but at least he still lets games come out.
Langdell tries to prevent EVERY game with Edge in the title from coming out.
10/07/09
10/08/09
Don't forget the whole "we're dropping Brutal Legend, but we don't want anyone else to publish it either" fiasco.
10/07/09
10/07/09
Soul Edge by Namco.
Not the best solution, but hey - everybody is just going to call it "Edge" anyway.
I mean, Langdell is still a parasite feeding on the under-belly of the gaming industry, but hey: Crisis averted, for now.
10/07/09
10/07/09
09/02/09