I played a few hours of the Mirror’s Edge Catalyst closed beta over the weekend, and it was a lot of fun! You can watch me jump around like a parkour ninja— as well as smack into a few walls— in the video above.
Mirror’s Edge Catalyst seemed like one of those games that was never going to happen, a sequel to a beloved game that wasn’t exactly a best-selling hit. Fans who’ve been waiting for more beautiful free-running are happy that it’s coming out soon but some don’t like how it’s handling its upgrades.
When it comes to engrossing the player into an interactive game world, the choice of perspective can have a massive impact on how gamers experience the various scenarios they find themselves in. Perspective serves as the graphical gateway into the virtual environment that players shall be exploring and shapes the way…
Back when Techland first announced mod tools for their zombie-dropkicking parkour game Dying Light, my first thought was, “OK, how long until somebody makes Mirror’s Edge with them?”
Electronic Arts has announced that Mirror’s Edge Catalyst has been delayed from February 23 until May 24. No specific reason was given for the delay, other than needing more time for polish. We’ve waited years already, so why not a few more months? That’s what I’m trying to tell myself, anyway.
I’m one of those people who could forgive Mirror’s Edge’s sins. It remains one of my favourite games, one I still play regularly, and a big part of that is down to its soundtrack.
At E3, we got a peek at gameplay for the series reboot, but now, here’s a look at an in-game mission. A five-minute look, that is.
When the developers of Mirror’s Edge Catalyst introduced their new game at E3, they mostly focused on how players would be free to explore a large open world. Cool, I thought. Good. This is a good thing.
Oh thank goodness.
We already knew Mirror’s Edge Catalyst was coming, but E3 brought us the first details on the series reboot.
How to bring Mirror’s Edge to life: lift some visual cues and sound bytes from the game, stick a GoPro on your head and run around some rooftops like a maniac. Done.
Here’s EA’s upcoming (announced) lineup for the next year or so. The news? Mirror’s Edge is slated for Q4 (January-March 2016), as is a new Plants vs. Zombies game. (Screengrab via EA’s presentation for Q4 2015.)
It's no wonder that audiences have been clamoring for a Mirror's Edge sequel since its release in 2008. DICE's brief detour from their best-selling Battlefield series was a slick, inventive, and gorgeous video game.
I've seen a metric brick-stick-fuck-ton of game location recreations in Minecraft, but I don't think one's ever come this close to looking exactly like the original. Look at that. It's the city from Mirror's Edge. That's it. What else is there to say?
Until we find out, we have some great fan art to look at.
Mirror's Edge was born to be high-res. The latest shots up at Dead End Thrills show Dice's first-person runner looking sharper than ever. Pleeeease don't let Mirror's Edge 2 suck, pleeeeease don't let Mirror's Edge 2 suck...
EA showcased some new footage of Mirror's Edge 2, and boy, Faith doesn't look like someone you want to mess around with.