Hitman: Absolution Site Wants You To Threaten Your Friends With Really Tacky Insults [Update: Square Enix Apologizes]

Look, it's already pretty clear that the folks at IO Interactive like a particularly adolescent style of joke-making, what with the closet-humping and all. But the latest effort at promoting the Square Enix published game invites you to fling their poor taste at your Facebook friends. It's pretty tacky. »12/04/12 10:00am12/04/12 10:00am

Hitman: Absolution's Five Difficulty Levels Should Make Everyone Worry Less

The new Hitman game probably has the right difficulty level for you. After all, it's got five of them... one for the person who likes to shoot first and sneak sometimes, one for the person who doesn't want to bend one blade of grass en route to murdering his virtual prey, and three for the rest of the world. »10/05/12 11:00am10/05/12 11:00am

Even Hitman: Absolution's Characters Think Killer Fetish Nuns are Inappropriate and Exploitative

Hitman: Absolution's E3 2012 trailer depicting Agent 47 brutally dispatching a group of killers dressed as sexy nuns caused quite a stir. People called it exploitatitive. People called it misogynistic. In the latest in a series of ICA Profile videos for the game, an unseen bureaucrat agrees with these assessments. »7/05/12 8:30am7/05/12 8:30am

There Will Soon be Two Hitman Games in Development on Different Continents

A new Hitman game will begin development next year in Montreal, according to the game's publisher, Square-Enix Eidos. The game will be made by a new studio opening in 2012 called Square-Enix Montreal, a sister to Square-Enix Eidos, makers of Deus Ex: Human Revolution. The new Hitman shouldn't be confused with Hitman… »11/21/11 11:40am11/21/11 11:40am

Hitman Absolution Promises an Evolution in Agent 47 Kills, Skills and Personality

The most interesting thing about Hitman Absolution isn't its new disguises or ways of killing people with a bit of cord. It's not the decision to open the historically stealthy game up to a bit of action gameplay. It's the insight the game's mechanics are meant to give us into a character we've long controlled but… »6/14/11 11:00am6/14/11 11:00am