The launch of semi-open-world action game MindsEye has been a bit of a disaster, attracting a low player count and bad reviews as studio Build A Rocket Boy has implemented layoffs while some buyers demand refunds. Now former Grand Theft Auto producer and Build A Rocket Boy CEO Leslie Benzies is reportedly blaming the rough launch on āsaboteursā and promising to relaunch MindsEye in the future.
In a new report from IGN, sources within the MindsEye developer told the outlet that Benzies has finally addressed staff about the issues facing the game in a short video call that allegedly happened on July 2.
IGN says two unnamed people who were present at the meeting with Benzies claimed that the former GTA Online producer insisted that Build A Rocket Boy would recover from the disastrous MindsEye launch. He also insisted that the studio would relaunch the troubled game, though exactly what that means isnāt specified. Finally, and most curiously, Benzies allegedly claimed that the struggles of MindsEye and the studio could partially be blamed on internal and external saboteurs.
In May, a month before MindsEye launched, Build A Rocket Boyās co-CEO Mark Gerhard claimed that there was a āconcerted effortā by āsomeoneā to ruin the gameās reputation before release. In June, IO Interactive, the company that published MindsEye, pushed back on this theory, with IOI CEO Hakan Abrak telling IGN: āI donāt believe that. I just think the game should speak for itself on June 10th.ā
Despite MindsEyeās publisher saying the theory of sabotage isnāt accurate, Benzies is still allegedly claiming otherwise. Itās odd to suggest the game was sabotaged, since as anyone who has played MindsEye can tell you, the game didnāt need dedicated trolls to ruin its reputation. The bland mission design, annoying mini-games, boring dialogue, bugs, and horrible performance on all platforms provided more than enough reason for people to not like MindsEye.
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