When you think of James Bond, there’s two different facets that come to mind: the charming, handsome gentleman-spy, and the brutally efficient man of action. Reconciling those two sides of 007 are crucial to any great Bond story—but for writer Andy Diggle, they’re especially important for his upcoming comic miniseries …
Chadwick Boseman thought he already had a sense of how significant the Black Panther is to the fans who love him. But it wasn’t until Saturday afternoon, while he was on stage at the Marvel Studios panel at this year’s San Diego Comic-Con, that he got hit with the full weight of the love and enthusiasm surrounding…
Brigador took five years to create. It’s a mech game with a great retro-chic look, a standout soundtrack, and fully desctructible everything. The developers jokingly call it a “Kool-Aid Man simulator.” On Steam, it has a 94 percent positive rating. Despite all that, it flopped.
Between directing Bloodborne and co-directing Dark Souls 3, From Software president Hidetaka Miyazaki has kept busy. As he works on Dark Souls 3's downloadable content, Miyazaki must consider the future of From Software and what’s after Souls. Here’s what the designer had to say.
Steam doesn’t have many gay sex games. Plenty of anime boob games, sure, but if you’re looking for hot dudes getting it on, it’s slim pickings. Robert Yang is trying to change that.
It’s been nearly 10 years since development started on The Last Guardian, designer Fumito Ueda’s long-anticipated follow-up to Ico and Shadow of the Colossus. I caught up with Ueda at E3 to talk about his lengthy journey.
When Darkest Dungeon first launched on Steam Early Access in February 2015, it was almost universally beloved. A unique, polished, fleshed-out experience on Early Access? It was practically unheard of. So it was all happily ever after from there, right? Hardly.
Stardew Valley is the humble farming game that’s taken Steam by storm. People are in love with it to the point that they’re buying legit copies of the game for pirates. They’re also modding the crap out of it. All because one guy decided the PC needed its own grown-up version of Harvest Moon. Yes, one guy.
A couple weeks ago, I wrote about Crashlands, a mash-up of Diablo, Pokemon, and Don’t Starve lobbed at Steam’s collective face with unfettered glee. It’s ambitious, funny, and fun. Turns out, it was conceived when its creator found out he had cancer.
Celebrating Pokémon’s 20th anniversary, Game Freak’s Junichi Masuda looks back on the early days of developing Red and Green. It sounds like a tough time!
Narcissa Wright used to be the fastest Zelda: Ocarina of Time player. Her best run was nearly perfect, the stuff of, well, legends. Cut to now: Wright has developed hand problems and can’t speedrun. She’s also decided to undergo hormone replacement therapy. Her life is fraught with change, and some of her viewers…
Lauren “Pansy” Scott is a professional eSports commentator with the ESL. Once upon a time, she was a pro gamer before you could really make a living off that sort of thing. Now she makes Counter-Strike and other games understandable for the masses. Despite what you might think, it’s not an easy job.
Always thought Harley Quinn was disturbing because of her twisted love affair with the Joker? Here’s a version of the supervillain that’s even more unhinged. And the Batman who takes her down in this alternate universe does something... harsh.
Working on the Kingdom Hearts 1.5 and 2.5 remixes has been good training for Kingdom Hearts 3, said Tai Yasue (co-director and game designer on Kingdom Hearts 3 and the Kingdom Hearts 1.5/2.5 HD remasters) in an interview in London.
Assassin's Creed's a franchise that looks like it would be amazing if it visited either China or Japan. While that didn't happen yet, according to Ubisoft's worldwide Uplay director, that doesn't mean it's not possible.
The first time we covered MMO-RTS Kingdom Under Fire II was way back in 2009. So last month, I sat down with the game's director, Sang Youn Lee, during last month's Tokyo Game Show to talk about what the game was, is, and how it's changed over its seven years of development.
The first time my team completed Destiny's Vault of Glass raid, it took us more than 10 hours. The second time, it took us 90 minutes.
Last week I got on the phone with Bungie's Luke Smith, lead designer on Destiny's Vault of Glass raid. We had a cool chat, and I included a bunch of quotes in the feature we just ran on the main site. However, I thought some people might be interested in reading our full Q&A.
More than 20 years after being the target of industry-changing controversy, infamous live-action video game Night Trap has all eyes on it again thanks to a Kickstarter for an HD revival that was sloppy at best. I brought a slew of concerns to its creators, and their responses were... kinda weird.