I played enough to get my feet wet... it seemed like a really well made game. Not Starfox in the least, but a fine 3D platform adventure title for sure. #gamecube
I didn't really like Star Fox Adventures at the time, but I do feel like going back and replaying it. Too bad I can't seem to find the game anywhere... #gamecube
I finished SFA, and my brother eventually finished it as well.
I think SFA should have focused around a new hero, but then it probably wouldn't have sold as well. They had to make some sort of money right? We all perhaps tire of the Next Halo or the Next Mario game, because essentially they're kind of the same, but that's what we want, because if they aren't, boy do we rate it wtf.
SFA was an OK game that should be merited as what it is as opposed to what it isn't, which we tend to too often do nowadays...
I find it ironic that I repurchased SFA just 2 weeks ago before this subject even came up.
Playing it again, it IS a mediocre action adventure. The flying portions are PAINFUL because there is nothing interesting to them. The flying portions are lame side missions... Flying is a SIDE MISSION in a STARFOX GAME!?
And the combat wasn't very unique at all either, you spam one button to swing you staff and hold a direction to swing it in a slightly different way.
The only redeeming qualities I'd say this game had were it's graphics and the voice dialogue. The graphics were well done and the dialogue was annoying, yet catching and well written. The way it should be!
All-n-All, felt very unpolished as a Nintendo game and just wasn't Starfox... and I swear, when I was done, I was happy just to never have to collect "fuel cells" to pilot my Arwing... Yeah... that's what I need in a starfox game, a Gas Budget. #gamecube
I rented Star Fox Adventures back when it was new, and I remember it being extremely mediocre. Just barely decent enough for me to have finished it.
Rare lost their magic near the end of their relationship with Nintendo. Their last several games just couldn't hold a candle to my favorites: Blast Corps, GoldenEye, and Banjo-Kazooie. #gamecube
I thought Starfox adventures was pretty great, one of my favorite games for the Gamecube. I don't know how well it would hold up nowadays, but at the time I remember being thoroughly entertained. #gamecube
Got it, love it, "Dinosaur Planet" died but it's legacy lives on with Starfox flavour. However... it's not truly Starfox, is it? More like "RARE does Ocarina of Time with Fox". Guess I will dig it up when I have the time... #gamecube
@Shiryu: Ocarina of Time set in the Dinosaur Planet world with Fox as the main character. That's all that ran through my head as I played it.
As a game, it was solid, but it certainly didn't do anything new, and at the time just made me want either a Zelda game or a Star Fox game, not an awkward hybrid of the two. #gamecube
@Mit: We are all still hoping for something that can beat Starfox 64... it's been a long wait, but I still endure hope for that, Pilotwings and F-Zero. Amazing how games that started on SNES have been with me my entire life since I discovered them. It's a true shame I don't have any current gen ones. #gamecube
There was SO MUCH scavenger hunting in SFA that it really ruined the experience for me. It didn't become fun anymore because every time I found something or completed a task I was immediately led to another scavenger hunt or a ridiculously chagellenging part of the game. When I was first playing the game, I had to do so much things that I really felt overwhelmed with the tasks.
Just an example (definitely not exact): You have to find 4 magic stones to kill Andross but to find those stones you gotta find 5 amulets for each magic stone but an evil guardian is protecting those amulets that you need so you have to kill the boss but to get to the boss you have to cross lines of fire, poison, spikes, and evil dinos. and from there we will occasionally throw in a thumb busting challenge that will require you to cuss out every word in the dictionary and then making you make up your own cuss words. All this was between me and getting to the next point of the plot. And this is what i hated about this game and many others. If the game is telling me to do something that has nothing to do with the plot, then why should I have to do it? #gamecube
I remembered the first Starfox game, how I spent hours in Macy's gaming section to get first dibs at playing.
It was extremely memorable back then. I'm not sure what happened, I doubt anyone cares for the series like they use to and it doesn't seem like Nintendo is going to bring back the good days anytime soon but I'll always have that Macy's memory. #gamecube
Ah Ware Race Blue Storm is an underated gem, as is Luigi's Mansion they still look fantastic. and Melee was one of the biggest sequels I've ever played.
Star Fox adventures however took the term 'collect-a-thon' to a whole new level. #gamecube
@Outkastprince: Amen brother! Ah it was class alright, a bit too short but other than that it was just such a polished experience. C'mon one day Luigi's Mansion too one day! #gamecube
@excel_excel: The length is the only criticism you could level at Luigi's Mansion, but the flipside to that is that there is no fat on that bone. A classic, and one of the all-time great but underrated games, and if there's not a sequel released on a console that seems tailored to its gameplay, then I will scream bloody murder. #gamecube
@(zombie) buddhathing: Agreed. I loved Luigi's Mansion. A sequel would be a great candidate for a WiiWare title, I'd imagine. It need not be a full-length game. #gamecube
Starfox Adventures is a neat diversion from Zelda and showing just how Graphical the GC can be. Fox's fur looks ultra realistic with the same technology being used on Conker for the Xbox remake of Bad Fur Day.
The Voice acting felt just right for a Adventure game as well. (Did any of you feel like you bought the game in the wrong language on your first playthrough? I sure did when I first heard the Dinosaur language lol)
Also the game was nicely spaced out with varied Dungeons to keep you busy. Also the ending was a shock yet predictable at the same time (won't spoil it for people who haven't played it yet though)
Overall Starfox Adventures was a small glimmer of hope for people who believed in the Rare from the N64 days. A classic that should be played by everyone (dirt cheap these days as well) #gamecube
@Stephen Totilo: The game constantly loaded each area in the Background so it would be non intrusive. I tried using a Action Replay once and managed to get myself out of the scenery. On the other side there was multicolored Blocks! Also I cracked up laughing when I triggered the cutscene with the Queeen Earthwalker. She has also turned into colored Blocks.
I also ment the dungeon layouts as well Stephen, they felt like a great alternative to Ocarina of Time and Majora's Mask. The only downside though was the dismal and repetitive combat. #gamecube
Kane is an interesting case. There was a lot of controversy when the film came out and RKO nearly lost their shirt and barely covered its costs. It also didn't help that WR Hearst tried to force the film to be shelved.
I don't see that sort of controversy around Metroid, though. It's great but not Kane great.
I still hold that the greatest video game of all time is SMB3
10/30/09
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10/29/09
I think SFA should have focused around a new hero, but then it probably wouldn't have sold as well. They had to make some sort of money right? We all perhaps tire of the Next Halo or the Next Mario game, because essentially they're kind of the same, but that's what we want, because if they aren't, boy do we rate it wtf.
SFA was an OK game that should be merited as what it is as opposed to what it isn't, which we tend to too often do nowadays...
10/29/09
Playing it again, it IS a mediocre action adventure. The flying portions are PAINFUL because there is nothing interesting to them. The flying portions are lame side missions... Flying is a SIDE MISSION in a STARFOX GAME!?
And the combat wasn't very unique at all either, you spam one button to swing you staff and hold a direction to swing it in a slightly different way.
The only redeeming qualities I'd say this game had were it's graphics and the voice dialogue. The graphics were well done and the dialogue was annoying, yet catching and well written. The way it should be!
All-n-All, felt very unpolished as a Nintendo game and just wasn't Starfox... and I swear, when I was done, I was happy just to never have to collect "fuel cells" to pilot my Arwing... Yeah... that's what I need in a starfox game, a Gas Budget. #gamecube
10/29/09
10/29/09
Rare lost their magic near the end of their relationship with Nintendo. Their last several games just couldn't hold a candle to my favorites: Blast Corps, GoldenEye, and Banjo-Kazooie. #gamecube
10/29/09
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10/29/09
As a game, it was solid, but it certainly didn't do anything new, and at the time just made me want either a Zelda game or a Star Fox game, not an awkward hybrid of the two. #gamecube
10/30/09
10/29/09
Just an example (definitely not exact): You have to find 4 magic stones to kill Andross but to find those stones you gotta find 5 amulets for each magic stone but an evil guardian is protecting those amulets that you need so you have to kill the boss but to get to the boss you have to cross lines of fire, poison, spikes, and evil dinos. and from there we will occasionally throw in a thumb busting challenge that will require you to cuss out every word in the dictionary and then making you make up your own cuss words. All this was between me and getting to the next point of the plot. And this is what i hated about this game and many others. If the game is telling me to do something that has nothing to do with the plot, then why should I have to do it? #gamecube
10/29/09
@Boom-Chicka-Ah: Here to Create a Star Commenter Empire: Penny Arcade put it exactly how you have! #gamecube
10/29/09
10/29/09
10/29/09
It was extremely memorable back then. I'm not sure what happened, I doubt anyone cares for the series like they use to and it doesn't seem like Nintendo is going to bring back the good days anytime soon but I'll always have that Macy's memory. #gamecube
10/29/09
10/29/09
Star Fox adventures however took the term 'collect-a-thon' to a whole new level. #gamecube
10/29/09
Maybe someday will get that Luigi's Mansion 2 on the Wii console. #gamecube
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10/29/09
The Voice acting felt just right for a Adventure game as well. (Did any of you feel like you bought the game in the wrong language on your first playthrough? I sure did when I first heard the Dinosaur language lol)
Also the game was nicely spaced out with varied Dungeons to keep you busy. Also the ending was a shock yet predictable at the same time (won't spoil it for people who haven't played it yet though)
Overall Starfox Adventures was a small glimmer of hope for people who believed in the Rare from the N64 days. A classic that should be played by everyone (dirt cheap these days as well) #gamecube
10/29/09
10/29/09
I also ment the dungeon layouts as well Stephen, they felt like a great alternative to Ocarina of Time and Majora's Mask. The only downside though was the dismal and repetitive combat. #gamecube
10/09/09
I don't see that sort of controversy around Metroid, though. It's great but not Kane great.
I still hold that the greatest video game of all time is SMB3