Guess which classic RTS looks fantastic in Lego form: Age of Empires II! Artizan, the creator, intends to recreate as much of the game as possible. You can see his progress here and even support him if you want to. An ambitious project, but it'd be nice to see those larger buildings (and catapults) next to these.
Barely two years after its release, Microsoft is pulling the plug on Halo Wars on Dec. 15, axing leaderboards and stat-tracking as well as the forums. Fans of the real-time strategy game are not pleased.
A few years ago, Microsoft-owned Ensemble Studios, the team behind Age of Empires, was working on a Halo massively-multiplayer online game, code-named Titan. That project ended up a bust, and was cancelled by Microsoft. Here's why.
Dylan Cole, an artist formerly with Ensemble Studios, has on his personal Web site some concept pieces for a canceled Halo project that may or may not have been called "Halo Universe."
Ensemble made the Age of Empire series. Which was hugely successful. Ensemble were, however, recently shut down. Was it because they were too successful? A former employee thinks so.
Now that Halo Wars is out the door and Ensemble Studios has gone the way of the dinosaur, former employees of the developer have seen fit to release some of the game's lovely concept art.
Halo has been safely nesting in the loving hands of Bungie for more than seven years. And it's excelled as a first-person shooter, proving finally that you can make a great shooter on a console.
Mega Bloks, best known for their over-sized, LEGO-like building toys for ham-fisted infants, is releasing Halo Wars-themed toys this summer.
Halo Wars' attach rate should be comfortably boosted in Europe, thanks to a new bundle that Microsoft looks to be introducing in the continent. Swedish retailers are now listing a "Best of Halo" hardware release.
The clock's ticking for poor Ensemble Studios. But they're not done just yet, and one of the studio's final acts of PR has been to release pics and info on the units of Halo Wars.
Developer Ensemble Studios has had a two part challenge: Make a solid RTS for consoles and make it in the Halo universe. No easy task by any means.