They weren't everywhere like they used to be, but the return of booth babes to E3 was still noticeable. Noticeable for the boobs, but also for the hard work many of them put in.
Lots of sites and magazines will tell you what they thought the best stuff at E3 was. Heck, we did! But only one set of awards are the result of the biggest outlets joining forces.
With E3's hype train having come, paused then rattled off into the sunset, gamers are free to weigh up the holiday season's (and beyond!) planned releases, and make plans themselves. Like which of the games they're going to actually buy.
The cliffhanger at the end of yesterday's Chain Interview had Xbox exec John Schappert wanting to know what a Sony exec thinks of Xbox Live. Let's get past the halfway point with an answer.
Remember the possible gaming revolution that will or could be OnLive? We recently connected some dots and asked Microsoft if they could be a part of it. We received an answer and a compliment.
When last we left off, Nintendo's Shigeru Miyamoto was asking me to ask Metroid designer Yoshio Sakamoto when he wants Miyamoto to retire…
The official Game Critics Best of E3 2009 award nominee list has been released, with Brutal Legend and Uncharted 2 punctuating EA and Sony's nomination domination.
The selection of Scribblenauts as best game of E3 2009 by three major gaming outlets is a milestone for which we can find no precedent in gaming history.
Over the course of three days in Los Angeles earlier this month, one Kotaku reporter spoke to nine top industry figures and had each of them ask one question for the next guy. Shigeru Miyamoto started.
E3 brought with it an avalanche of news, previews and interviews. So much hit the site over two weeks that plenty of great stories may have missed your radar.
No game at E3 may have had a longer list of unexpected features than APB, Real Time Worlds' so-called crossing of Grand Theft Auto and an MMO.
Despite some signs of trouble earlier this year, Nintendo of America president Reggie Fils-Aime told Kotaku why third-parties have a bright future on Wii and DS.
Two of the men leading the new Metroid Wii game told Kotaku about their narrative ambitions for the 2010 sequel Metroid Other M and explained why the Metroid Prime team isn't involved.
Gearbox Software artists are sensitive about the whole cel-shading thing for Borderlands. They like to call it gritty realism or concept art. But how did a game so far along get a total art make-over?
A bit earlier today I gushed about the look of Tatsunoko vs. Capcom. Here's a better look at some of the characters found in the game.
Kotaku recently asked Microsoft if the flourishing of non-gaming features like Netflix, Facebook, Last.fm and Twitter on the Xbox 360 will someday invalidate the classification of the device as a gaming console.
Capcom returns to Raccoon City in Resident Evil: The Darkside Chronicles, dropping gamers back into the zombie-killing action in a game that plays like a on-rails shooting title, but promises to deliver a sense of action and suspense.
With more than 125 million copies sold on more than 30 platforms, Tetris is rolling into its 25th Anniversary with a bright future.
Tatsunoku vs. Capcom promises to let you play as some of your favorite characters from Japanese animation studio Tatsunoko, makers of G-Force, but it also threatens to be slightly too casual for fighting fans.
EA's long-running, big-selling racing franchise Need for Speed has fallen on hard times in recent years. Which seems to have the mega-publisher on the front foot when it comes to their competition in the genre.