That game you bought last month isn’t the same game today. It’s almost certainly been patched, updated, rebalanced, and tweaked. The original version is shrinking from view as it washes downriver. But is it better now? Truer? Should you have played more of it back when you bought it, or waited?
Perhaps the most exciting thing about the upcoming shooter Destiny 2 is how developer Bungie is approaching the open world—specifically, how many interesting activities they’re sticking into patrol zones.
Yesterday, Bungie announced a two-day extension for the Destiny 2 beta, continuing a long-running video game industry tradition of announcing the same surprise news again and again. It’s as sure a thing there is in video games: If there’s a beta, it will be extended.
If there’s a general consensus on the Destiny 2 beta, it’s this: Player vs. Player (PvP) makes you feel great; Player vs. Environment (PvE) makes you feel underpowered. Bungie is hearing all of those complaints. The studio says to expect changes when the game launches for real in September.
Ever since the Vault of Glass raid, Bungie has reserved its right to torture players with platforming puzzles that are a lot harder than they look.
It may not surprise you to hear that Kirk and I have THOUGHTS on the Destiny 2 beta, which is leaving us cautiously optimistic for the full game. Today on Kotaku Splitscreen, let’s discuss.
It’s time for a taste of Destiny 2, a video game that I am definitely not feeling insanely pressured to write really good pithy one-liners about. Come watch us play!
San Diego Comic-Con 2017 is right around the corner, and thousands will be standing in line for a chance to purchase exclusive toy goodness. This year Mattel’s hitting the show with stuff from the Justice League movie, DC Super Hero Girls, Spider-Man, Cars and some team-based shooter game.
Destiny, a video game about waiting for Destiny 2, can be a fast and stressful experience. So why not unwind with this most unexpected of video game tie-ins: an official colouring book for adults.
We’re just two-and-a-half months away from Destiny 2, a video game that I cannot wait to play obsessively and complain about even more obsessively. But what will I get to bring over from the first game? Emblems, as it turns out. Among other surprises.
In addition to regular channels, the Seattle Police Department has a unique approach to communicating with the public. On Twitch, they play Destiny and talk about everything from graffiti to protests to their own investigation processes. Recently, however, they used it to give an update on the controversial shooting…
Yesterday at E3, my Kotaku Splitscreen co-host Jason Schreier sat down with Bungie’s Luke Smith, game director on Destiny 2. They hit a wide variety of topics including what The Darkness is, how the game’s open world levels will work, and why they’re taking away Jason’s Sunsinger res.
When I played Destiny 2 last month, the most striking difference wasn’t anything about the game itself. It was how it felt to play it on PC.
Destiny 2, a video game that just got un-delayed, will hit PC on October 24, developer Bungie said today. The PS4 and Xbox One versions, meanwhile, will arrive two days earlier than expected, on September 6.
There’s a new line of Destiny figures coming from McFarlane, and these ones are both smaller and a lot less expensive than the current option.
If you’ve played a lot of Destiny, you know that connectivity issues can be a real bummer. Many of the worst issues are thought to arise from Destiny’s decentralized server arrangement, which leapfrogs partial hosting duties between different players’ consoles. For Destiny 2, Bungie says they’re changing things up.
Bungie is constantly changing and improving Destiny, though rarely in the precise ways players have requested. That seems like it will hold true for Destiny 2.