Take the 2D classic, keep the flat sprites for heroes and enemies and make the stage itself 3D. Toss in a few flashy camera tricks, and you’ve got a 3D Sonic concept anyone could love.
Yesterday the upcoming film Jurassic Park IV officially became Jurassic World, coming to theaters on June 15, 2015. Despite sharing the same name and featuring dinosaurs, this trailer has nothing to do with that film.
Last year Jordan Weisman's Harebrained Schemes raised $1,895,772 via Kickstarter to create the ultimate game based on the magic-meets-technology pen-and-paper role-playing game, Shadowrun. Today we get our first look at Shadowrun Returns gameplay, and so far it's everything I wanted it to be.
Back in April a bunch of gamers and role-players got together to give Jordan Weisman and Harebrained Schemes more that $1.8 million to create the definitive Shadowrun game. The development team has been hunkered down in development since the Kickstarter ended, and now we get our first look at what your money has…
You're surrounded by walls and loaded with bombs. In the distance an explosion erupts, sending bricks flying in every direction. Another explosion, this time closer. And another still, even closer than that. It's not just Bomberman—it's first-person Bomberman, and it's glorious.
Concept for a Coca-Cola can celebrating video games, inspired by the art of the French street artist Space Invader. Not an actual can of the soft-drink giant, but a concept by the designer Erin McGuire. Concepts for Coke Zero and Diet Coke are at the link.
In today's gloomy and doomy Speak-Up on Kotaku, commenter MtlAngelus wonders how Nintendo's next console can possibly stay competitive in today's gaming market.
The future of airborne gaming may include a full-sized monitor, surround sound and plenty of legroom, if you've got the cash to drop on a plush, "Not For Wimps" airline seat.
How can the Wii Balance Board make life better for the pilots of international passenger aircraft? Graduate student Nicoline van der Vaart suggests they sit on it and spin.
We knew BioShock's original story was quite a departure from the finished game - a "deprogrammer" infiltrates a bioengineered cult. Irrational Games still sold the title on that concept, and has now posted seven scans from the original 20-page pitch.
This new batch of screenshots, concept art, and enemy renders for Castlevania: Lords of Shadow are lovely and all, but I can't help but think the game could use a tie-in with a revered work of religious fiction.
Irrational Games had this idea for - hang with me here - a zombie shooter. Only thing was, it was back in 2005, and the studio's creative director said its pitches were met with the sound of crickets.
Dylan Cole, an artist formerly with Ensemble Studios, has on his personal Web site some concept pieces for a canceled Halo project that may or may not have been called "Halo Universe."
OK, not literally, but enough that Soundwave's Autobot colleague was the first thing I thought of. Him, or a shower radio.
Someone forgot to tell acclaimed designer Tai Chiem that Sony bagged the Spidey typeface with the PS3 Slim. But the rest of this concept - that means This Is Not Real - is super-futuristic cool. Wait, where's the $24 kickstand?
An attorney with Nielsen has contacted Kotaku asking we remove the image of a new Lara Croft from our site, saying that the picture was leaked without their permission.
There are Apple Stores. So why not Microsoft Stores? It's a good question. Turns out there is a Microsoft store. Only...it's at Microsoft HQ, isn't open to the public and isn't even a real store.
Gaming on a laptop? It's hardly ideal. But that's going off the hardware limitations of 2008! By the distant future, who knows what gaming on a laptop will be like. Might even be like this.
These early screens and concept art trickled out of Lucasarts/Bioware's steely grasp after their Big Announcement and Kotaku Jedi AJ Glasser uploaded them instantly using a combination of the Force Upload and a fast wi-fi link. This concept gallery shows early Jedi/Sith character designs, a nice view of Coruscant that…
From the same guys who brought you the awful "2010" Wii comes a conceptual pipe-dream a little more...sensible. This unnamed Microsoft product takes a 360, shrinks it to handheld size, adds a Zune to it, smooshes their interfaces together then throws a phone in as well. Just for good measure. Looks nice, looks slim,…