https://www.youtube.com/watch?v=9MiMjQwd2VE
Last year Jordan Weisman’s Harebrained Schemes raised $1,895,772 via Kickstarter to create the ultimate game based on the magic-meets-technology pen-and-paper role-playing game, Shadowrun. Today we get our first look at Shadowrun Returns gameplay, and so far it’s everything I wanted it to be.
https://kotaku.com/the-shadowrun-video-game-youve-always-wanted-5898926
This should completely wash the bad taste of that first-person shooter from the mouths of fans everywhere. Isometric adventure that shifts into turn-based tactics in combat situations is the perfect formula for replicating a group of runners up to relative no-good.
I’ve watched the whole thing twice now, and it keeps getting better every time I see it. Some highlights:
⢠Stat-based decisions in conversations
⢠Talking your way out of a fight ā or not
⢠Riggers being useful for once
⢠Shamanic summoning is amazing and dangerous
⢠Magic-enhancing ley lines as special places to stand ā perfect
⢠The Rigger paralyzed on the ley line spot ā not so useful
I am incredibly pleased. I may have missed out on backing the game during the Kickstarter launch (I could have sworn I did), but I’m going to make up for it by preordering right now