As far as trailers go, this isn't doing Bioshock 2 any favors. We've got a creepy female narrator, babbling on about I-dont-know-what, some frantic run-and-gun action, a creepy monster who growls, and some more incomprehensible narration about dead bodies.
Compare that to the first one's Big Daddy-Little Sister trailer, or the "Under the Sea" commercial, or the "We all make choices, but in the end, our choices make us" intro movie.
Really, there's no comparison, and it shows. You could tell right away that the first Bioshock was going to be a wholly original experience, a solid FPS wrapped in a narrative and atmospheric tour-de-force.
Here, it looks like a solid FPS, nothing more. And I have plenty of those on my shelf. #bioshock2
it seems everyone is talking shit about this game. just wait tell it comes out to make a judgment. you guys always complain about everything #bioshock2
@ZombieK: "Retard", "jackass", and "troll baiting?" All because I pointed out the hypocrisy inherent in telling other people to withhold their opinion while giving yours?
You've made me laugh again!
Truly you are a boon to the Kotaku commenter pool, what with the fanboyism, name-calling, and brilliant use of capital letters and punctuation.
Ultimately its a game in the same world, the same looking rooms, characters, design, gameplay. Maybe that explains the lack of enthusiasm for now. And when did Bioshock go all Die Hard 2? #bioshock2
@Despacio: I really don't know what you mean about it being "all Die Hard 2," but my immediate answer would be that it went "all Die Hard 2" at about the same time the Die Hard series went "all Die Hard 2."
I think 2K pulled the wrong card in making a sequel for this game. Everything I've seen so far from the trailers tells me its going to be worse overall than the original, from the disorganized multiplayer trailer to this mess. It wasn't the power you atainned from adam that made bioshock the game it was, it was the atmosphere, and much of that atmosphere was from you being a totally alien creature in the environoment, and ultimately a weaker hand of someone else. That experience is something that can't be replicated with a big daddy. Why would big daddy be afraid of a bunch of splicers? If you don't have to worry about drowning, where do you add the suspense?
@ddhboy: While I originally questioned the point behind making a sequel, I think this trailer showed quite a bit of promise. I seem to be in the minority. #bioshock2
@ddhboy: I'm inclined to agree. Part of the reason the original was so intriguing was because you were simply a man who ended up in this strange underwater city, and lunatics with masks on were running around. Placing the protagonist in a huge bit of hulking armor, and adding larger groups of more difficult enemies kind of strips the game of its humanity and intrigue as a whole. I'll play it, just like the rest of the world...but I also can't help but think it was the wrong direction as well. #bioshock2
@ThisCharmingMan: Just because you guys can't think of a way to recreate new suspense and atmosphere doesn't mean the professionals can't. Being ney-sayers doesn't make you better, it just makes you a ney-sayer. Instead, think harder about how you can achieve these impossible goals, maybe then you can see a glimpse of the possibilities in Bioshock 2. #bioshock2
@ssh83: Uh, when did I ever claim to be "better" than any of you? I gave my impressions of what I have seen of the game thus far, as well as the above trailer. It appears dull. It's my opinion. Also, it's not my job to think of how a video game developer can achieve the "impossible" goals of recreating suspense in a misguided attempt at a sequel. I may be a ney-sayer, but you're also defending a title you haven't played either. Stop trying to be holier than thou, and insulting our intelligence by imploring us to "think harder". Thank you. #bioshock2
From everything I've seen so far of this game I'm probably going to end up pretending that it doesn't exist. To me, Bioshock was in a different league then a lot of other games. It's environment, the detail, the plot, everything about it was nearly perfect. It's not a "game" in a "game sense", its not about multiplayer and wracking up kills and blowing shit up with fancy weapons. It focused on exploration, creepy narrative and some subtle themes. I'm a huge fan of the game but was burnt out just on the first play through. It's one of "those". A "There Will Be Blood" if you will. Great movie, but it's one you watch once every year or two.
To me, making a sequel to this game is the equivalent of making a sequel to something like the Wizard of Oz, you just don't do it. If you do, why revisit the exact same world all over again? It already looks done. #bioshock2
My complete lack of interest in this title really confuses and almost worries me. Bioshock 1 was one of my favorite games from this generation. It had an amazing style to it, from the art direction in Rapture, to the songs from the era that have forever been given a new, creepy vibe to them for me. It was a blast to play, and the story was also pretty damn good. So why....WHY am I not excited AT ALL about this? Like, it isn't even anywhere on my excitement radar, and I cannot for the life of me figure out why. I've seen all the trailers, and I just walk away with a "meh." If it had been a new franchise and I felt that way, no problem. Or if there had been obvious design choices that ruined my impression of the franchise, that'd also be understandable. But none of that seems to be the case here. It's like getting ready to sleep with a supermodel, and then realizing you can't get it up. Completely confusing. Anyone else feel this way, or am I insane? #bioshock2
@raffleking: It seems a lot of people aren't really excited about Bioshock 2.
The only way I can explain it is from my point of view. I loved Bioshock but ultimately even though I have little bad to say about it, it felt like an empty accomplishment upon completing it. I enjoyed it while I was playing but once I got done it was just "oh yeah, Bioshock! great game" there wasn't any sense of desire to play it again. I think this is carrying over to Bioshock 2...for me at least. #bioshock2
@raffleking: I'm sort of a special case. I liked Bioshock 1, but I always felt cheated because it wasn't the game I was expecting. The game described in the Game Informer it was featured in (albeit months in advance) seemed radically different and somewhat shallow in comparison. So Bioshock 2 is definately something I'll play, I don't think I'll ever get pure, unadulterated enjoyment from the series. And, for some reason, the dark environement oppresses me. Not depresses, oppresses. It makes me feel crappy, not sad.#bioshock2
@raffleking: It would seem that Bioshock is the movie that should have never had a sequel. Like Boondock Saints. I agree though, I don't really have any excitement about this title. Just from that trailer, I feel they are putting the action part waaaay in the front, which wasn't what made Bioshock good. /sigh
Speaking of movies, why is Bioshock not a movie yet? Screw it if I know the storyline, it's damn entertaining. #bioshock2
@raffleking: Because the first one wasn't the greatest thing since sliced bread like people make it out to be? The story and all was good, but BioShock was just too easy and had absolutely no replay value whatsoever. I liked it, but it sure wasn't so pants tighteningly awesome like people make it out to be. #bioshock2
@-MasterDex-: I think you said it perfectly. I tried to sit back down with Bioshock again and play through it on the hardest setting, hoping that would make it more interesting for a second play through, and after a couple hours I was done. I just think the first was such a memorable experience, but was a complete experience. It ended things, and closed it all up. I don't see the necessity of going back and doing anything more with that world. #bioshock2
@-MasterDex-: Yeah, there's definitely something to that. I also feel like what other people have said here in that it really didn't require a sequel. The story was wrapped up rather nicely. Benjammn mentioned the Boondock Saints sequel, and yeah it's exactly like that: the original was awesome, but I could give a flying fuck about an unnecessary sequel. Same thing with the rumored Independence Day sequel that's in the works. Why does everything have to be a sequel? You told your story, it was great, now move on and incorporate what you learned making that story into something better. However, the danger there is it doesn't have the selling power as a sequel.
Another thing is just that it seems to have all the elements of BioShock 1, with none of the soul. It's like someone doing an impression of BioShock. Granted we won't know the extent of that till its released, but that's what I'm getting from these trailers. It's like watching a mediocre comedian recreate all your favorite scenes from South Park. #bioshock2
@-MasterDex-: games to me aren't like movies. seems as once i finish a game, and i finished bioshock among many others, i just don't feel compelled to replay the same story over again. but i can sit and watch the same enjoyable movie again and again. #bioshock2
@raffleking: I think that because so many have such reverence for the original that they don't want it tainted by a shoddy sequel. I fear the sequel will have the same effect for me that the sequels to The Matrix had. Each sequel cheapened the novelty and prestige that the original once had, for me anyway. #bioshock2
Not sure how this will be in comparison to the first (which I absolutely love), but it is still probably the only game I know I'll be buying. #bioshock2
@xX-Wrath-7-Xx: ? Bioshock 2, to my knowledge is going to be multiplat and KZ2 and U2 are both AAA titles. I fail see how comparing them makes him a fanboy.
Anyway, to be honest, I can't say I'm all that excited about this game either. Looks like too much of the same. Will have to wait to see more/play the inevitable demo before I make cast any further judgment. #bioshock2
@xX-Wrath-7-Xx: Um, no offense, but so what? Maybe he only owns a PS3. Or perhaps he just holds those two games in particularly high regards. Neither of those things qualify him as a fanboy.
@Đipic: No they don't but I found it strange when he used the ps3's top games as comparisons, maybe I'm just assuming too much. Its just that it made him seem biased towards one system, thus i called him a fanboy. #bioshock2
Well, the narrator of this trailer sure ain't no Andy Ryan...
I dunno... some of the subtlety of the first seems to have been lost. This looked more akin to Unreal Tournament than the majestic wonder of Bioshock 1. #bioshock2
10/27/09
Compare that to the first one's Big Daddy-Little Sister trailer, or the "Under the Sea" commercial, or the "We all make choices, but in the end, our choices make us" intro movie.
Really, there's no comparison, and it shows. You could tell right away that the first Bioshock was going to be a wholly original experience, a solid FPS wrapped in a narrative and atmospheric tour-de-force.
Here, it looks like a solid FPS, nothing more. And I have plenty of those on my shelf. #bioshock2
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I always find it funny when a fan tells naysayers to refrain from judgment while simultaneously espousing their own positive outlook. #bioshock2
10/27/09
hey i could be wrong but so could they it doesnt really matter thats why i said it MIGHT thats not a definite answer retard
but what does matter is that you decided to be a jackass and talk shit please refrain from your troll baiting in the future #bioshock2
10/27/09
You've made me laugh again!
Truly you are a boon to the Kotaku commenter pool, what with the fanboyism, name-calling, and brilliant use of capital letters and punctuation.
Don't ever change. #bioshock2
10/27/09
i would rather not waste my time spell checking and making use of punctuation on YOU
also it might help you if you learned how to spell born and then maybe JUST maybe you can criticize me
thats it im done with trolls who only want to make people rage for no reason.
have fun by yourself because i am not responding to your bullshit again
DO YOU UNDERSTANDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD......
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You know, in the sequel. #bioshock2
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To me, making a sequel to this game is the equivalent of making a sequel to something like the Wizard of Oz, you just don't do it. If you do, why revisit the exact same world all over again? It already looks done. #bioshock2
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The only way I can explain it is from my point of view. I loved Bioshock but ultimately even though I have little bad to say about it, it felt like an empty accomplishment upon completing it. I enjoyed it while I was playing but once I got done it was just "oh yeah, Bioshock! great game" there wasn't any sense of desire to play it again. I think this is carrying over to Bioshock 2...for me at least. #bioshock2
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Speaking of movies, why is Bioshock not a movie yet? Screw it if I know the storyline, it's damn entertaining. #bioshock2
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Another thing is just that it seems to have all the elements of BioShock 1, with none of the soul. It's like someone doing an impression of BioShock. Granted we won't know the extent of that till its released, but that's what I'm getting from these trailers. It's like watching a mediocre comedian recreate all your favorite scenes from South Park. #bioshock2
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Seriously, though, trailer looks great. #bioshock2
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That my PS3 fanboy alert system. #bioshock2
10/26/09
You know what? I have a raging clue. #bioshock2
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Anyway, to be honest, I can't say I'm all that excited about this game either. Looks like too much of the same. Will have to wait to see more/play the inevitable demo before I make cast any further judgment. #bioshock2
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I dunno... some of the subtlety of the first seems to have been lost. This looked more akin to Unreal Tournament than the majestic wonder of Bioshock 1. #bioshock2
10/26/09
Hopefully there's much more to the game they don't want to show in trailers. #bioshock2
10/26/09