The most fun I ever had using stealth mechanics was in Ape Escape. Now, thanks to all the conveniently placed tall grass in A Thief’s End, Uncharted 4 has become a strong contender as my favorite—and I’m a bit annoyed with myself for that.
I’m not kidding when I say the original Ape Escape’s use of the mechanic was a blast. In the 1999 Sony PlayStation game, the best part of sneaking around was that it altered the game’s music when employed. The game has one of the best soundtracks, with each composition varied and craftily detailed to represent a set period in your character, Spike’s time traveling adventure. When engaged in stealth mode to capture fugitive monkeys causing havoc throughout the ages, sound elements from these already great songs would be removed to create newly arranged pieces. It’s atmospheric, clever and it was, and still is, one of the coolest thing I have ever experienced.