When Assassin's Creed Meets Strategy Gaming

Illustration for article titled When Assassins Creed Meets Strategy Gaming

Massive, a studio that has only ever made real-time strategy games, is working on an Assassin's Creed project. Wonder what that could be?


Ubisoft revealed the move via Twitter yesterday. What makes it interesting isn't just the fact that Massive has only ever made strategy games (Ground Control and World in Conflict), it's that in 2008 Ubisoft boss Yves Guillemot said the studio was being put to work in the MMO space


Considering Massive's strategic pedigree, multiplayer track record (World in Conflict was great) and the growing popularity of MMO-like strategy titles like Company of Heroes Online, could we soon be seeing an online, persistent strategy game with the Assassin's Creed logo slapped on the box?

It certainly wouldn't be too big a leap for the franchise; both Assassin's Creed games take place with major armed conflicts raging around them, and the "virtual history" trick of the series means further historical settings could be whipped up should the need arise.

Other big properties like Halo have made the jump from action to strategy game; it shouldn't surprise anyone if Assassin's Creed follows suit.


Then again, the short statement also says Massive is teaming up with another studio on the project, so those with an interest in betting "this could be anything", your odds are still good!


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Um, I play the AC games so I can scale buildings, jump across rooftops, assassinate from the air with hidden blades, drop dead bodies onto the streets below, explore mysterious tombs/lairs.... I can't imagine how anyone can incorporate the thrill of all that into a strategy game.