We Could Have Had (Another) 2D God Of War

While God of War on PSP was a good enough game, the real achievement was in how developers Ready At Dawn managed to translate the console experience onto a handheld. But did you know they almost didn't bother?

In an interview at IndustryGamers, RaD's Dana Jan said "There were early discussions of making Chains of Olympus a side-scroller rather than 3D in case the experience couldn't be fully realized on a handheld. This really fueled (sic) us to prove that it could be done".


Call me a party-pooper, but I'd have liked to see where a 2D God of War took us. A little Flashback, a little Prince of Persia, a little Streets of Rage, perhaps? Or just a shinier version of the awful mobile game, God of War: Betrayal (pictured)?

Since it's Ready at Dawn we're talking about, I'm sure it would have been the former.

God of War Side-Scroller Was Briefly Considered [IndustryGamers]

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