Video Of What Steven Spielberg's Failed 'LMNO' Could Have Been

Click to viewThis is the game that Steven Spielberg and Electronic Arts wanted to make, but couldn't. The project known as LMNO will never be, but this "visual target" of the game that hoped to make us cry shows it could have been beautiful.

1UP, following up on its behind the scenes look at the development and double cancellation of LMNO (aka The Escape Artist), has first video of the game Spielberg and EALA were working on. This "target render" is painfully brief, pre-rendered, wouldn't-this-be-cool kind of stuff, but it's unmistakeably Spielberg and offers a peek at the non-verbal communication tricks LMNO was aiming for.


Spielberg's LMNO Visual Target [1UP]

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Hold the presses!!! EA canceled an original idea? I never would have guessed.

More games with original premises please. If I am asked to take the role of one more soldier so I can fight generic enemy soldiers I will RAGE! I will dance the Charleston when the CoD generation is over and games like THIS (regardless of incredibly stupid names) start to be preferred instead of shoved aside. Remember all the goofy games that were released for the NES? Before Nemo was a cartoon clown fish, he was a kid in footy pajamas who fed candy to monsters/dinosaurs/moles AND IT WAS AWESOME!!! Just one of the many crazy ideas that came to be great games.

LMNO getting the axe is just more proof that even if you put Steven F'n Spielberg at the helm of an original idea, it'll probably get canned to make way for some generic shooter garbage or party game.