Illustration for article titled Valve on the Perception Problem of PCs

Gamasutra has a nice wrap up of an event held at Valve's Washington offices; the topic was (surprise!) PC gaming. On the question of whether PCs are really lagging behind:

"Is there a crisis in [PC] gaming?" asked [Gabe] Newell, who led the first segment of the talk. "You know, 'Piracy killed my game,' 'Console numbers are huge,' 'People don't want to play their PCs in the living room' - all these stories get written over and over again, and our view is that it's exactly the opposite. PC is where all the action is, and there's a perception problem."


Also on the agenda was a discussion of piracy (and indicator of "unserved customers"), the worldwide PC market, and how Steam and Valve fit into this whole PC new order.

PC Has 'Perception Problem,' Piracy Reflects 'Unserved Customers' [Gamasutra]


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