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Wet Preview: It All Happened So Slowly
“I should have played Stranglehold more so I could compare,” the previewer thought to himself, as he made a lady with two pistols jump over a table and shoot two guys on opposite sides of an Asian-themed room in slow-mo. If Wet isn’t going to turn out to be the game action-move master John Woo…
By Stephen Totilo Published August 20, 2009 -
Nier Shows Square Enix’s Foul Mouthed Side
Square Enix showed the latest build of its action adventure game Nier at Gamescom and never have I heard saltier talk. At least from Square Enix, who generally doesn’t drop the F-bomb in its games. But Nier is occasionally vulgar. Technically, it’s not the eponymous Nier himself who’s offending our delicate sensibilities, nor is it…
By Michael McWhertor Published August 20, 2009 -
Invizimals: Whistle While You Play
Invizimals due out for the Playstation Portable this November has you running around with a camera plugged into the portable searching for invisible creatures. The game uses a form of augmented reality to locate creatures and then asks you to capture them with your PSP. But here’s the thing: Capturing them isn’t always as easy…
By Brian Crecente Published August 20, 2009 -
Dante’s Inferno: Death By Bodily Fluids
On paper, adapting Dante Alighieri’s language-shaping epic poem into a button-mashing action video game sounds destined for failure, but in motion the game has a surprising amount going for it. Visceral Games’ decision to focus on the vivid imagery of hell in Dante’s Inferno and rework the story is the only way a developer could…
By Brian Crecente Published August 20, 2009 -
Kotaku At BlizzCon 2009
It’s time for Blizzard fans’ annual pilgrimage to Anaheim, California for BlizzCon 2009, and Kotaku will be there! Well, I will be there representing Kotaku, but judging by my height and girth I am worth any two of them on the human meat aftermarket. Last year I shattered the very world, so what trouble could…
By Mike Fahey Published August 20, 2009 -
I MAED A GAM3 W1TH Z0MB1ES!!!1
This game’s been doing the rounds for a few days now, but I figured, what better way to break up all the Gamescom news than with something like…this. “I MAED A GAM3 W1TH Z0MB1ES!!!1” is its real, actual name, it’s only $1 from the XBL Indie Games section, and really, I’d pay $1 just for…
By Luke Plunkett Published August 20, 2009 -
DJ Hero Hands-On: Bring That Beat Back
I’ll admit to having a bit of DJ Hero phobia, at least prior to my hands-on time with Activision and FreeStyleGames’ turntable title. Guitar Hero and Rock Band I get, having played the drums and guitar. But doing the wicky-wicky? It didn’t help that the note highway on DJ Hero’s interface isn’t as easily deciphered…
By Michael McWhertor Published August 20, 2009 -
Guild Wars 2 Art Avalanche
Lots of Guild Wars 2 art here, plus this key bit from the fact sheet about ArenaNet’s upcoming PC MMO: “While Guild Wars 2 adds a persistent world, it retains the unique characteristics of the original game, including a strong narrative, extensive instanced game play, an anti-grind design philosophy, and strong support for competitive play.”
By Stephen Totilo Published August 20, 2009 -
Tripwire Self-Publishes Killing Floor At Retail
Tripwire Interactive is making the leap from independent PC developer to self-publishing independent developer, starting with a retail release of their smash hit co-op survival horror FPS, Killing Floor. The Roswell Georgia based developer took Steam by storm back in May when it released Killing Floor, a full game based on the survival horror total…
By Mike Fahey Published August 20, 2009 -
Majin: The Fallen Realm, A Beauty Of A Stealth Action Beast
Folklore and Genji developers Game Republic have signed on with Namco Bandai for two games, the already revealed Clash of the Titans and an all-new game, currently known as Majin: The Fallen Realm. That original adventure game is bound for the PlayStation 3 and Xbox 360 in 2010, a cooperative adventure featuring a young thief…
By Michael McWhertor Published August 20, 2009 -
Skull Or No Skull, This Starcraft II Figure Is Adorable
Attendees at Blizzcon this weekend will be given a little treat for their troubles. A schwag bag. And in that schwag bag will be this little guy. It’s a delightful little Jim Raynor in full combat armour, with its “OMG limited edition value” increased by the giant “Blizz Con” logo on his shoulder plate. Those…
By Luke Plunkett Published August 20, 2009 -
Dark Void’s Delay Explained: Hint, It Has to Do With Hover
Capcom’s alternative history sci-fi shooter wasn’t pushed back to early next year out of fear of the competition, it was to add a new feature to the game, Shana T. Bryant, Capcom associate producer, told Kotaku. “The main reason we delayed Dark Void was because we really wanted to spend the extra time we needed…
By Brian Crecente Published August 20, 2009 -
Slim? I’ve Seen Slimmer…
As seen on Joystiq.
By Luke Plunkett Published August 20, 2009 -
Put Yourself In The Free Realms Card Game
Sony Online Entertainment has teamed up with trading card company Topps to let players create their own official personalized cards for the Free Realms collectible card game. The Duelist on Demand Program allows players to turn their Free Realms character into a personalized card for use in the physical version of the tie-in trading card…
By Mike Fahey Published August 20, 2009 -
Resident Evil: Afterlife Movie Gets New Release Date
Even since the Resident Evil: Afterlife flick was announced, the release of the movie has been pegged as September. Star Milla Jovovich has said that countless times. According to Jovovich, Anderson has been busying himself by boning up on every 3D film that’s ever been made. “Especially for a movie like this,” the actress adds,…
By Brian Ashcraft Published August 20, 2009 -
No Dreaming For Me Sleepy Head!
To: Totilo From: Bashcraft RE: Do You Dream Of Kotaku? Hrm. I don’t think I dream at all. Like nothing. Blackness. Empty, empty blackness. What you missed last night Photographer: PS3 Slim Campaign “Happily Ripped Me Off” PS3 Slim Ad Copies Photographs, Features Rumored Drug Users GRIN Were Working On A Final Fantasy Game Transformers…
By Brian Ashcraft Published August 20, 2009 -
LEGO Universe Creation, In-Game Screenshots
The premise of LEGO Universe, an MMO set in the… LEGO universe has always sounded appealing. But never looked appealing, because until now, we haven’t had a chance to see what it’ll look like from the consumer end of things. These screens show not just a taste of the diversity you can expect from the…
By Luke Plunkett Published August 20, 2009