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One Web Series’ Success on XBL Doesn’t Mean Others Will Follow
“The Guild” might be a hit on Xbox Live, but don’t look for it to inspire many imitators. A senior Microsoft executive says the sponsorship deal it was able to wangle was rare, and such deals are hard to swing. Ross Honey the general manager of global content acquisition and strategy in Microsoft’s media and…
By Owen Good -
GRIN’s Ill-Fated “Fortress” Still Under Development
Citing unnamed sources, GamesIndustry.biz says the Final Fantasy spinoff codenamed “Fortress” has not died along with original developer GRIN. When the Stockholm studio closed, Fortress had already been taken back by Square Enix. GRIN shut down last month, after a lackluster year that saw Terminator: Salvation, Bionic Commando and Wanted: Weapons of Fate all fail…
By Owen Good -
Conchords Claim Three Songs OTW to Rock Band
When Jemaine Clement deadpans that Flight of the Conchords, the outrageous music/comedy duo who just missed an Emmy last night, has three tunes coming to Rock Band, I have two reactions: “Oh, B.S.,” and “God, I hope so.” The Emmys’ red carpet is a weird place to drop a bomb like that, and the interviewer’s…
By Owen Good -
Ju-on: The Grudge Dev Says Wii Is “Most Ideal” For Horror Games
Sure, this trailer for Ju-on: The Grudge was less than impressive, but the idea behind a "game" that’s really a haunted house simulator is pretty cool, right? GamePro‘s got an interview with Makoto Chida, Project Manager on the upcoming Ju-on game. In it, there’s all kinds of tidbits on Japanese versus American horror and gameplay…
By AJ Glasser -
Obey The Fist Full Of Cake Screens!
Not to whine about the hand that feeds me, but I was bummed out about not having any screens of Fat Princess: Fist Full of Cake to run with my first look. But today, all that changes and I (via Sony Computer Entertainment) bring you a Fist Full of Cake in screenshot format. Click on…
By AJ Glasser -
XBLA This Week: Zombies, Warriors, And Particle Physics
This week in the Xbox Live Arcade the Warriors come out to play; Zombies take over the earth; and Ion Assault ruins a perfectly good intro sentence by being a particle physics shooter. Not that a space shooter where you use the free particles floating in space to fight off swarms of aliens isn’t a…
By Mike Fahey -
Guitar Hero CEO: Rhythm Gaming Market Not Saturated
CNBC gives a big free ad to Activision for about a minute, then Daniel Rosensweig, the Guitar Hero CEO, gets down to bidness. He doesn’t think rhythm gaming’s a saturated market. Less than 20 percent of console-owning households have one. “There’s the next 80 percent we have the opportunity go after,” Rosensweig says. “So there…
By Owen Good -
iPhone Game Predicts Where You’ll Be In 10 Years
Forget your high school guidance counselor — let your iPhone tell you all about your glorious future as a systems analyst. Japanese game developer Acute Entertainment aims to inform iPhone owners of their future with the new game, Forecast of Yourself After 10 years. For a mere $1.99 USD on the App Store, you can…
By AJ Glasser -
Dark Void Community Site Encourages Cult Mentality
Capcom’s new Dark Void community site works like a cult — they want you to recruit new “resistance members” for the cause… and for free stuff, too. Members of the Dark Void site get access to the usually goodies — developer diaries, screenshots, production blogs — but it seems like they’re really pushing the “missions”…
By AJ Glasser -
Frankenreview: Halo 3: O.D.S.T.
Halo Wars showed us that a Halo game in a different genre can do moderately well without Master Chief, but a first-person shooter? Can O.D.S.T. pull that off? Master Chief is such an iconic gaming figure that it almost seems wrong to have an FPS with the Halo name on it without him. It’s like…
By Mike Fahey -
Holy 2.5 Million Units Shipped, Batman!
2 million units sold is impressive, sure, but now that the PC version is out and about, Eidos celebrates passing along 2.5 million units to retail shelves since the launch of Batman: Arkham Asylum. Eidos celebrates the “must-have game of Summer 2009” today, announcing some rather large shipping numbers for the first Batman game in…
By Mike Fahey -
World of Warcraft is Back Online in China
After a two month hiatus, World of Warcraft has resumed full operations in China, where a switchover in local operators had been held up by government regulators and content changes. Gamasutra this morning reported Warcraft’s return to China, noting that Activision’s switch from local operator The9 to NetEase on June 7 will have its costs.…
By Owen Good -
Aion’s Early Start So Far
This is what Aion looked like for those of us who managed to log in at around 12:02PM Pacific time yesterday, two minutes past the servers going live. If you look closely, you can see my chanter-to-be Caliban, lost amidst a sea of people acting how they normally do when gathered in large groups via…
By Mike Fahey