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Frankenreview: Red Dead Redemption
John Marston faces off against some of the toughest hombres the waning Old West has to offer in Red Dead Redemption, but he’s never faced a posse quite as cantankerous as the game reviewers we’ve rounded up for this Frankenreview. We’ve gathered the roughest, toughest game reviewers this side of the 1900’s to size up…
By Mike Fahey -
Bulletstorm Storms GameTrailers TV Tonight
Want more Bulletstorm? Tonight’s episode of GameTrailers TV has you covered, with interviews with the shooter’s design director Cliff Bleszinski and producer Tanya Jessen. We’re told the 12:20 AM Eastern and Pacific episode on Spike TV will include some “big gameplay reveals,” including one gigantic boss battle.
By Mike Fahey -
Monkey Island Success Could Mean More Adventure From LucasArts
Could the success of the Monkey Island Special Editions herald LucasArts’ return to straight adventure games? I spoke to Monkey Island 2 Special Edition: LeChuck’s Revenge project lead Craig Derrick about the new remake and the possibilities it raises. It’s a time of resurgence for Guybrush Threepwood and the cast of the Monkey Island series.…
By Mike Fahey -
Lost Planet 2’s Second Map Pack Has Something Old And Something New
If we’re going to complain about Modern Warfare 2 DLC including older maps, should we also complain about the return of the original Lost Planet’s Frozen Wasteland as one of two maps in Lost Planet 2’s second map pack? There are a couple of major differences between Lost Planet 2’s second map pack, due out…
By Mike Fahey -
Need For Speed World Starts Its Engines In July
EA’s massively-multiplayer online racer goes live on July 20, giving PC drivers a chance to experience the mix of open world driving mixed with role-playing game style progression completely free, to a point. Need for Speed World is free-to-play, meaning that anyone with a PC strong enough to handle it can download the game, setup…
By Mike Fahey -
Sonic Team On Sonic Colors
Yesterday Sega revealed a new Sonic the Hedgehog game, Sonic Colors, but didn’t mention who’d be handling development duties. According to an update from ArchangelUK at the Sega City Blognik, the development team formerly known as Sega AM8, Sonic Team, will be handling development on the Wii version, with longtime Sonic collaborators Dimps pitching in…
By Mike Fahey