-
Gran Turismo 5’s Cars vs Real Cars
There are two types of cars in Gran Turismo 5: “Standard”, of which there are over 800 available, and “Premium”, of which there are just over 200. The standard cars are nice, but the premium ones are amazing While the differentiation may sound like something you have to pay extra for, the premium cars are…
By Luke Plunkett Published June 17, 2010 -
Kinect’s Best Game Could be The Most Important Game of E3
Playing around with some of the games designed for the Xbox 360’s controller-free Kinect earlier this week I discovered the game of the show that I think could have the biggest impact on gaming. It shouldn’t be a surprise that the game is the product of developers Harmonix, the folks who created Guitar Hero, Rock…
By Brian Crecente Published June 17, 2010 -
Want to Show Off Your Music Collection at the Next Beach Party?
Just click through this easy survey, email the last question to [email protected], and you’ll be entered to win an Altec Lansing Speaker System. Perfect for annoying, er, pleasuring those around you with your Lady Gaga and FloRida albums. [Rules]
By Gawkercreative Published June 17, 2010 -
The Force Unleashed II: Attack Of The Other Clones
The Force Unleashed II opens with Lord Vader informing Starkiller that he’s a failed clone. When will LucasArts stop ripping off the Spider-Man clone saga? I am being facetious, of course. No one would consciously rip off the Clone Saga. It just sounds a little similar. Spoiler alert, which is more than we got! At…
By Mike Fahey Published June 17, 2010 -
Nintendo 3DS Sparks Gamer Stampede
As the E3 of four years ago wrapped up there was a famously large stampede. The last day of that show, the show when Nintendo gave attendees a chance to get their hands on the Wii and its motion gaming, the second the doors opened people ran through the halls, past competitors, past other games…
By Brian Crecente Published June 17, 2010 -
Kinect Can Sense Children, Adjust Difficulty on the Fly
Microsoft’s Kinect may not be able to detect seated gamers, but it can make some educated about the age of gamers who are standing and put that information to good use. Playing around with upcoming Xbox 360 Kinect game Joy Ride I asked the developers about playing the game with friends and children. They told…
By Brian Crecente Published June 17, 2010 -
EyePet: What A Difference The PlayStation Move Makes
Last year, Sony ruined Christmas in North America by delaying the adorable augmented-reality EyePet in order to make it ready for the PlayStation Move. Was it worth the wait? Producer Nicolas Doucet explains how Move changed the game. When Nicolas Doucet and his team began working on EyePet, a game that uses the PlayStation 3…
By Mike Fahey Published June 17, 2010 -
Red Faction: Armageddon Eyes-On Impressions: Opposites Attract, With Deadly Force
Let’s cut to the chase: You’re gonna want to see Red Faction: Armageddon‘s magna-gun in action. Sure, you’re also gonna want to see the game’s LEO suit, which provides that tasty, stompy ass-kicking brute force you’ve come to expect from mechas. But, when it was unveiled about midway through a 10-minute eyes-only demo of the…
By Owen Good Published June 17, 2010 -
Killing Time With The Witcher 2: Assassins Of Kings
Despite an unstable frame rate and horrendous loading times, PC role-playing game The Witcher sold more than 1.5 million copies worldwide. The Witcher 2 runs at 60 frames-per-second and has no loading times whatsoever. The Witcher was one of my favorite games of 2007. Based on a series of short stories and novels by Poland’s…
By Mike Fahey Published June 17, 2010 -
Listen To Six Kotaku Editors Talking About E3, Debating The Show’s Best
The Kotaku Talk Radio E3 podcast spectacular was recorded earlier this week and now you can download it to hear six members of Kotaku debate the big news of the show and name some of our favorite E3 games. Host: Brian Crecente, with Brian Ashcraft, Mike Fahey, Owen Good, Michael McWhertor and Stephen Totilo (none…
By Stephen Totilo Published June 17, 2010 -
Metal Gear Solid Rising Bridges Three Games, Explains Raiden’s Makeover
The next console Metal Gear game, Metal Gear Solid Rising, will bridge the gap between Metal Gear Solid 2 and MGS 4, the game’s developers revealed at E3 this week. Plus, we’ll finally find out how Raiden became cool. Metal Gear Solid Rising producer Shigenobu Matsuyama told reporters here in L.A. that the game will…
By Stephen Totilo Published June 17, 2010