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A Glimpse of Live Action Assassin’s Creed Brotherhood
Directed by David Slade, of 30 Days of Night and X-Men Origins: Wolverine 2 fame, this live-action teaser for Assassin’s Creed: Brotherhood is kinda cool. I’m hoping we get to see more of this down the line as the game’s Nov. 16 release date approaches.
By Brian Crecente Published November 3, 2010 -
A Visual Guide to Kinect Adventures
By Brian Crecente Published November 3, 2010 -
You Want A War I’m The Front Line
To: Brian From: Luke I’ll keep this brief, because it’s late, and manning the night shift by yourself gets you beat But I found out today that, if the baby gets upset while we’re driving (admittedly a rare occurence), she is INSTANTLY silenced, then quickly put to sleep, by one song and one song only:…
By Luke Plunkett Published November 3, 2010 -
First Trailer For New Resident Evil Cartoon
Resident Evil: Degeneration, Capcom’s 2008 animated zombie flick, has a follow-up film called Resident Evil: Damnation. Confusing! Sure, serious fans won’t have any issues, but that’s a lot of “D” and “-ation” for two separate movies that are both about people being torn apart by zombies. Damnation won’t be out until 2012, so to keep…
By Luke Plunkett Published November 3, 2010 -
There’s ANOTHER Battlefield Game In Development
Let’s see, recently we’ve had Battlefield Bad Company, Battlefield Bad Company 2, Battlefield 1943 and Battlefield Heroes. We’ll soon have Battlefield 3. But did you know there’s another game in the franchise on the way? EA’s Ben Cousins hit Twitter yesterday and wrote this: Don’t forget, DICE – the Battlefield series’ main developers – have…
By Luke Plunkett Published November 3, 2010 -
PS3 Bluetooth Headset Going Slim
A reader sent us this promo sleeve for the PlayStation 3 Bluetooth headset earlier this week, which now appears to be sporting a slimmer, sleeker design than the original model Not only has the ear clasp been made thinner, but the front buttons and indicators have been cleaned up too. The material also clearly states…
By Luke Plunkett Published November 3, 2010 -
Where The Hell Is Battlefield 1943 On PC?
I didn’t put much time into the console versions of Battlefield 1943 because I was waiting for the PC edition. Thing is, nearly a year-and-a-half later, I’m still waiting. What’s up with that? “We are obviously working on the PC platform and we’ll be ready to talk about that shortly”, EA’s Patrick Soderlund tells Eurogamer.…
By Luke Plunkett Published November 3, 2010 -
The Xbox 360 That Goes To Infinity, And Beyond!
The materials used to make a console mod like this are fairly simple: some mirrors, something to cut your 360 case with and some LED lights. But the effect is fantastic. While the clip above was posted by a commercial venture, those with experience in modifying Xbox 360 consoles shouldn’t have too much trouble cooking…
By Luke Plunkett Published November 3, 2010 -
Starcraft’s Pumpkin Overlord Spews Seeds
Starcraft II developers Blizzard held a little competition over the Halloween weekend to see which of their fans could come up with the best pumpkin carving. To say this guy “won” would be selling his achievement short. This Zerg Overlord, from San Rafael’s Ian Fisher, isn’t just a pumpkin. It’s several, cut up and carved…
By Luke Plunkett Published November 3, 2010 -
PlayStation Store Update: Just In The Nick Of Time
Well, well, well. Nice of you to show up, North American PlayStation Store update! And thanks for bringing all that God of War with you. While this week’s content update for the PlayStation Network is running a little late, it brought plenty with it. The God of War Collection is now downloadable (a la carte…
By Michael McWhertor Published November 3, 2010 -
Re-Writing The Star Wars Saga (With LEGO)
You know how the cutscenes in the LEGO Star Wars games are funnier and more charming than the actual movies they’re based on (especially the prequels)? Here’s one long LEGO Star Wars cutscene, re-telling the story of episodes IV-VI. It’s been made by Danish production firm M2FILM, and is the latest in their series of…
By Luke Plunkett Published November 3, 2010 -
LEGO Universe MMO Log One: Some Assembly Required
Join me as I take the first steps in a four-week journey into the colorful candy world of NetDevil’s LEGO Universe. Kotaku’s MMO reviews are a multi-part process. Rather than deliver day one reviews based on beta gameplay, we play the game for four weeks before issuing our final verdict. Once a week we deliver…
By Mike Fahey Published November 3, 2010 -
Well, Somebody Has Seen The PSP2
While Sony is yet to make official mention of an all-new PlayStation Portable, one of the biggest publishers in the world has no qualms confirming they’ve “had exposure” to the new handheld. Asked “Have you had any exposure at all to the PSP2?” by website CVG, EA’s Patrick Soderlund replied “Well, obviously as a developer…
By Luke Plunkett Published November 3, 2010 -
Joy Ride
By Luke Plunkett Published November 3, 2010 -
EA: Medal Of Honor “Didn’t Meet Our Quality Expectations”
For all its pre-release swagger and marketing might, EA’s recent Medal of Honor reboot, well, sucked. I think so, many of you think so (though not everyone!), and now even staffers at Electronic Arts are getting down on the game. “I’m not going to comment on the sales because EA has an earnings report going…
By Luke Plunkett Published November 3, 2010 -
I Left My Heart In McDonaldland
Come, hang out with us and the plush Happy Meal gang while we talk about things that sure aren’t video games, but are probably about voting and Vicksburg and other interesting topics of conversation. So, did you vote, Americans? If it wasn’t election day in your neck of the woods, what did you do today…
By Michael McWhertor Published November 2, 2010 -
Sword & Sworcery EP Looks Gworgeous On An iPad
One of the best looking iPhone games just happens to be one of the best looking iPad games. The makers of the luscious Superbrothers: Sword & Sworcery EP have given us a fresh look at the pixelated adventure in fetching iPad size. Created by artist Craig D. Adams, musician Jim Guthrie and indie developer Capybara…
By Michael McWhertor Published November 2, 2010 -
How Steven Spielberg’s Ambitious Video Game Failed To Take Off
Steven Spielberg once tried to make a video game known to most people only as “LMNO,” an ambitious project that would have explored the relationship between a secret agent and an alien-like creature named Eve had it not been canceled—twice 1UP delves into the history of Spielberg’s “LMNO” at developer Electronic Arts, explaining that the…
By Michael McWhertor Published November 2, 2010 -
People Already Lining Up For Kinect, But They’re Not Crazy
Microsoft’s controller-free add-on for the Xbox 360 officially doesn’t launch until November 4, but some clearly passionate Kinect fans are already lining up in New York City for its midnight launch. Crazy? Not really and here’s why. Microsoft is giving the first 3,000 people who line up and buy Kinect at the official launch party…
By Michael McWhertor Published November 2, 2010