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Will You Keep Playing Skyrim After the Main Story Ends?
Bethesda’s filled the province of Skyrim with enough side quests and random missions to keep adventurers adventuring for months, but commenter Bennythegamerguy found that the end of the main storyline signaled the end of his play time. You know what I found odd while playing Skyrim? (Hold on) While playing, I would find myself starting…
By Mike Fahey Published November 21, 2011 -
Shigeru Miyamoto Was Right. Zelda is 50-100 Hours Long*
Back in September, Nintendo’s top game creator, Shigeru Miyamoto, thrilled fans and intimidated busy people by claiming that the the new Zelda, the Legend of Zelda: Skyward Sword would last 50-100 hours But the length of a game is, to a developer, like the size of a fish is to a boastful fisherman. Was Miyamoto…
By Stephen Totilo Published November 21, 2011 -
Talk Amongst Yourselves
I’m starting to feel really bad for this dude, if it’s not a shark, it’s a monster. I want to see a couple of TayPics of this guy having a good time. Although, this does remind me how much I love giant sea monster boss fights, anybody remember any good ones? I always thought that…
By Chris Carolan Published November 21, 2011 -
These Are A Few of My Favorite 2011 Games
With the holidays rounding the bend and the big shopping season about to kick off, now’s a great time to start thinking about what to buy that gamer in your life, be they casual, hardcore or even a once-a-year player. Here’s a quick guide to this year’s bumper crop of video games. This isn’t meant…
By Brian Crecente Published November 21, 2011 -
Wizardry: Labyrinth of Lost Souls Made Me Pull Out My Hair
I’ll be honest. I’m not a huge Wizardry fan. The original was programmed at my alma mater Cornell, which merits it default cool points in my book. And I like Acquire, the developer behind Labyrinth of Lost Souls, very much. Going into Wizardry: Labyrinth of Lost Souls, I had an open mind. I ended up…
By Brian Ashcraft Published November 21, 2011 -
Was This Inevitable? The Tales Studio Is Dead
Last summer, Tales producer Makoto Yoshizumi obliquely tweeted, “Meetings and conferences, sleepiness and struggle, it was a day of live or die.” That day has come. The Tales Studio is no more. The Namco Tales Studio is the developer behind Tales of Phantasia, Tales of Eternia, Tales of Destiny and Tales of Vesperia. The studio…
By Brian Ashcraft Published November 21, 2011 -
Akihabara in the Rain. Playing Skyrim
Scrolled | TOKYO, JAPAN: Popular Western role-playing game pitches a tent in Akihabara for players to check the game out. (Photo: Game Watch Impress) Where People Look Like Mortal Kombat Characters (and Xenosaga Goes to the Beach) Here’s just a taste of what’s in store from this week’s cosplay roundup here on Kotaku: A badass…
By Brian Ashcraft Published November 21, 2011 -
Nintendo Debuting Limited Edition Super Mario and Zelda 3DS Bundles For Thanksgiving
This week, the time-honored American holiday of Thanksgiving rolls around yet again, serving as the kick-off to a month-long orgy of conspicuous consumption. To celebrate, Nintendo just announced that it’s releasing two 3DS bundles on Turkey Day. This announcement confirms the availability of the previously mentioned black Legend of Zelda handheld and outs a flame-red…
By Evan Narcisse Published November 21, 2011 -
New Tomb Raider Movie Will Be a “Character Piece”
The original Tomb Raider movies were over-the-top and comic bookish. Since the game is being rebooted, the movies are, too. Don’t expect Angelina Jolie! The 2013 Tomb Raider flick is Jolie-free. According to the film’s producer Graham King, “Listen, the box office, they weren’t disasters but I find it interesting that the story that we’re…
By Brian Ashcraft Published November 21, 2011 -
Pokémon: Gray Announcement Coming?
The long rumored Pokémon: Gray inches closer to reality with a teaser in the latest issues of Japan’s Jump magazine, hinting at an “astonishing announcement” on Dec. 17 at the Jump Festa event in Chiba, Japan. [Twitpic]
By Brian Ashcraft Published November 21, 2011 -
Skyrim Loses All Textures, Looks Like Team Fortress 2
The hosts of this video, HouseholdGamer, call this series of Skyrim tweaks a “Team Fortress 2” mode. I can see the resemblance, but to me, it looks like like a Killer7 mode. It looks this weird because there are no textures. None whatsoever. There’s just 3D models, the sky and you, which is why everything…
By Luke Plunkett Published November 21, 2011 -
Minecraft Is Like a Game of Jenga without Your Friends
Rapper Dan Bull is back with another rap! This time, he’s rhyming about everybody’s favorite block-building game, Minecraft As always, Bull gets somewhat profound, because, yes, Minecraft is like a game of Jenga without your friends next to you. Recently, Bull gave both GTA V and Skyrim a dose of his British rap stylings. You…
By Brian Ashcraft Published November 21, 2011 -
Where People Look Like Mortal Kombat Characters (and Xenosaga Goes to the Beach)
Here’s just a taste of what’s in store from this week’s cosplay roundup here on Kotaku: A badass Scorpion from Mortal Kombat. Some Star Ocean cosplay. Also something from Dynasty Warriors. A Dead or Alive lady who looks part-screenshot. Valkyria Chronicles, Zelda and World of Warcraft. Oh, and a Xenosaga bikini shoot. In addition to…
By Luke Plunkett Published November 21, 2011 -
The Loneliest Skyrim Mod of Them All…
After last week’s comprehensive round-up of the best mods currently available for Skyrim, one more worth highlighting has come to my attention. I didn’t say worth downloading. Just highlighting. It takes the coat of arms of the city of Solitude and makes them more...appropriate for the name ForeverAlone Shield [Skyrim Nexus, thanks a.seivewright!] You can…
By Luke Plunkett Published November 21, 2011 -
How Link Really Carries All That Crap Around
You didn’t think he had magic pants, did you? An enchanted backpack? Nope. Poor kid’s gotta lug everything around the hard way. No wonder he grunts every time he has to swing that Master Sword. link stuffs [WakaBee @ DeviantArt, via Tiny Cartridge] You can contact Luke Plunkett, the author of this post, at [email protected].…
By Luke Plunkett Published November 21, 2011 -
Here’s Skyrim on “Max” Settings
The Elder Scrolls V: Skyrim has four graphics settings. Earlier this month, Kotaku showed those settings—Low, Medium, High, and Ultra. Website TechSpot put the game through its paces, comparing the Low, Medium, High and Ultra settings, and whipping up a setting of its own: Max. In short, the site maxxed out the game’s PC version,…
By Brian Ashcraft Published November 21, 2011 -
When Custom Characters Become the Stuff of Nightmares
I don’t know about you, but when I sit down to create a custom character, I take my time. Make sure he or she is looking as good, or at least as appropriate, as possible. Actually, I do know about you. You’re the opposite. You like to bend a character creation suite to your sick…
By Luke Plunkett Published November 21, 2011 -
79.9 Years Is Too Damn Long To Play Call of Duty
In 79 years, I’ll probably be dead. So will the vast majority of our readers, save for the little assholes on Xbox Live. For reader Jeremy (not an asshole!), 79.9 years is apparently how long it will take him to reach “Prestige” in Call of Duty Prestige is, of course, the highest ranking CoD players…
By Brian Ashcraft Published November 21, 2011 -
“Fighting Game Characters Are Racist”
That’s not a view I hold, mind you. It’s just the name of this great piece by artist Sachin Teng! I don’t think it’s a grand political gesture on his part. Just the kind of observation we’ve all made once or twice, with a chuckle and a shake of the head. Only he made a…
By Luke Plunkett Published November 21, 2011 -
Slang for Taking Home Ugly People
Dating parties. If you live in Japan and are a single guy or girl, you’ve probably been to one. In Japanese, they’re called “gokon” (合コン) or even “konpa” (コンパ). They’re basically group blind dates, with groups of guys meeting groups of girls (and vice versa), and they’re peppered with drinking games, flirting, and innuendo. There’s…
By Brian Ashcraft Published November 21, 2011