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Why Gamers Love to Fail
We play games to win. To complete challenges, to finish stories, to overcome obstacles. Games are goals and we need to meet them… right? Or do we, really? Might we play, instead, to feel the thrill of failure? Perhaps getting our butts kicked regularly motivates us more than we think. And yet, surely there must…
By Kate Cox -
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Pretending to Use the Force Works Better with Kinect Star Wars
We’re just a week away from the April 3 launch of Kinect Star Wars, the game you get when you buy that sexy new Star Wars Xbox 360 bundle. While my hopes aren’t particularly high for the game, at least it gives pretending to Force Choke someone important context. Kinect Star Wars stands to play…
By Mike Fahey -
Ten Officially Sanctioned Guild Wars 2 Screenshots
As I mentioned in my questions and answers post, I’m not allowed to share my own screenshots of the Guild Wars 2 beta weekend with you folks, so Arenanet and NCsoft provided me with ten official screens vaguely connected to this weekend’s experience. How vaguely connected? The top shot here shows an Asura thief, a…
By Mike Fahey -
Everything You Wanted to Know About Guild Wars 2
Last month I shared what I learned during the first Guild Wars 2 press beta weekend. Now the student becomes the master as I tackle the questions Kotaku posed had about the eagerly anticipated massively-multiplayer game after spending another beta weekend adventuring in the world of Tyria. The second Guild Wars 2 beta weekend has…
By Mike Fahey -