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Unlike Its Cinematic Namesake, This Case Mod Inspired By A Classic Sci-Fi Movie Will Probably Not Try To Kill Anyone
Back in the 1950s and 1960s, the science-fiction prophets of the age got the future of computers half-right. Our digital contraptions do get ever more powerful, and the world is now, in many ways, entirely run by a powerful, invisible network. But the part that science fiction got wrong was that our computers have gotten…
By Kate Cox -
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World of Warcraft: Mists of Pandaria Log Two: Goodbye Pandas, Hello Cataclysm
Things are just not going well for me in Azeroth, I’m afraid. When my little rogue pandaren, she of the fierce daggers and the even more fierce blue streak in her hair, left the Wandering Isle, she joined the Alliance. After punching King Varian in the face and knocking him flat on his posterior—at his…
By Kate Cox -
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He-Man the Most Powerful Game Trailer in the Universe
Hot on the heels of the most powerful screenshots in the universe, it’s the official trailer for He-Man: The Most Powerful Game in the Universe. Prince Adam is just so interesting, isn’t he? Nice to see GlitchSoft and Chillingo having so much fun with our favorite Eternian. Not only are we going to play as…
By Mike Fahey -
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The Mobile Version of Need for Speed: Most Wanted Looks Pretty Spectacular
I was a little worried my new mobile gig here at Kotaku would preclude me from enjoying Need for Speed: Most Wanted. Looks like EA Mobile and the racing experts at Firemonkeys have me covered. This is gorgeous. EA Mobile tapped the folks behind the lovely Real Racing 3 to create the mobile version of…
By Mike Fahey -
This Game Reveals the Cold, Calculating and Utterly Evil Nature of Cats
“Oh Mike, don’t be mad. The cat doesn’t realize it just used your comic book storage carton as a litter box”. Lies. In Dingo Games’ free-to-play Clumsy Cat, due out October 18 on iOS, we get a glimpse at the true motivation behind the actions of the common house cat—the complete and utter destruction of…
By Mike Fahey -
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Collectors Can Explode, Sandstorms Are Creepy, and Other Things I Learned The Hard Way In Mass Effect 3: Retaliation
When BioWare added all sorts of new challenges, modes, and enemies to Mass Effect 3‘s multiplayer mode yesterday, they also added a new stat-tracking page that tells you, among other things, how many hours of your life you have spent shooting down enemy waves. It is a number that I kind of wish I hadn’t…
By Kate Cox