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Valiant Comics Celebrates Its First Crossover with Awesome Homage Covers and Mobile Retro Game
Who was expecting the relaunch of 1990s comics imprint Valiant Comics to be one of the best things to happen to Wednesdays in a good long time? Oh, you were? And you? And you? Okay, good. The reborn publisher’s managed to attract great talent who have delivered sharp updates to the Valiant universe and its…
By Evan Narcisse Published March 7, 2013 -
Age of Ultron #1 Delivers My Favorite Panel in Comics This Week. What’s Yours?
This panel tells you all you need to know about Age of Ultron #1. The staging in the panel immediately communicate a desperate tenison and exhaustion of the characters in the scene. You don’t even really need the dialogue but it does let you know that the Avengers in this scene are former allies who…
By Evan Narcisse Published March 7, 2013 -
A Brand-New Cartoon Shows Video Game Heroes Hate Annoying Help Messages, Too
First, Bravoman appeared in Japanese arcades in the late ‘80s. Then, the obscure Namco character showed up in a TurboGrafx port two years later. As of last year, he wound up launching the ShiftyLook line of webcomics dedicated to characters from old-school Namco Bandai games. Now, the stretchy-limbed hero is making the jump to an…
By Evan Narcisse Published March 7, 2013 -
How To Survive Tomb Raider’s Annoying PC Quicktime Events
If you’re playing the PC version of Tomb Raider, you may be having trouble with the quicktime events—enough that you’re just watching Lara die over and over again every time a QTE pops up. Not fun. At some point early in the game, Tomb Raider tells you what to press during QTEs: the “F” key.…
By Patricia Hernandez Published March 7, 2013 -
This Week’s Android Charts: A Vector of Change
Vector‘s appearance as one of two new games in this week’s Android chart has got me thinking about switching things up. There’s just not enough variety in the traditional week-to-week top games rankings, so starting next week I’ll be tracking top new games instead. It’ll be a little more work — I’ll have to reference…
By Mike Fahey Published March 7, 2013 -
Giving Up Control Of The New Star Wars Films Was Tough For George Lucas
We like to hold the things we make near and dear, treating them as if they were our babies. It’s no different with George Lucas and Star Wars. As you might know, Lucasfilm was acquired by Disney in 2012—and so was Star Wars. Right now, a third trilogy in the Star Wars film series is…
By Patricia Hernandez Published March 7, 2013 -
No, EA Won’t Ban You On Origin If You Ask For A Refund For SimCity [UPDATE]
Lately, a rumor has spread about how EA might ban users who request for refunds on SimCity. It’s bunk. This was a widely-posted chat, in which a sales rep supposedly tells someone that if they tried to dispute the refund claim on SimCity through their bank, they’d get banned on Origin. Naturally, the image scared…
By Patricia Hernandez Published March 7, 2013 -
Here’s Anita Sarkeesian’s First ‘Tropes vs. Women In Games’ Video
It’s been a long road for feminist critic Anita Sarkeesian. Last summer, she ran a wildly successful Kickstarter campaign to raise funds for a new video series examining sexist tropes in video games—her goal was $6,000 and she raised nearly $160,000. In the midst of the Kickstarter drive, Sarkeesian was subjected to a brutal, organized…
By Kirk Hamilton Published March 7, 2013 -
You Can Play An Infinite Game of Catch With A Live Grenade In Black Ops II
Sure, shooting people is an option in Black Ops II, and that’s plenty of fun. Or, you can play catch with your enemies. With a live grenade. Don’t worry, it won’t go off. Here’s how. The folks over at defendthehouse found that, if two people have the “fast hands” perk—which allows you to throw back…
By Patricia Hernandez Published March 7, 2013 -
Observe Modded Minecraft Cycle Beautifully Through The Four Seasons
The four seasons are all beautiful in their own rights, even if I do want to stab winter with its own icicles right about now. So while you’re pillaging the land and creating massive structures, why not mimic the season you see outside your window inside your computer window? If you do decide to download…
By Tina Amini Published March 7, 2013 -
Amazon Has Stopped Selling Digital Copies Of SimCity
As the disastrous SimCity launch lurches toward the end of the week, it feels like it’s been one catastrophe after another. Earlier this morning, EA started disabling features to get the game to work. And in the latest hit against SimCity, megaretailer Amazon.com has stopped selling digital copies of the game. SimCity is now listed…
By Kirk Hamilton Published March 7, 2013 -
Why People Love Planescape: Torment
Yesterday, a video game shattered yet another Kickstarter record: in its first 24 hours, Torment: Tides of Numenera raised $1.7 million, becoming the fastest Kickstarter to earn a million dollars Tides of Numenera is a spiritual successor to Planescape: Torment, a role-playing game that came out for the PC back in 1999, and it’s received…
By Jason Schreier Published March 7, 2013 -
I Found The Mythical Friend Zone. It’s A Sonic Level.
Guys. Guys. The friend zone is real, it exists. It’s a Sonic level. I’ve made the joke of a friendzone-based Sonic level a million times before, but artist Jake Lawrence actually drew it out for me last night. Here it is. Sonic, Amy just doesn’t like you like that, okay? It’s cool though, you can…
By Patricia Hernandez Published March 7, 2013 -
God of War: Ascension Vs. The PlayStation 4
Last month, Sony started trying to convince us that we will need a PlayStation 4. The system is coming out at the end of the year. This month, the new God of War for PS3, God of War Ascension, might as well be an argument that we don’t. (Before we get too far into this,…
By Stephen Totilo Published March 7, 2013 -
Sega Wants to Know If We Want This Virtual Idol Rhythm Game in the West. Yes, Please.
We’ve covered Sega’s Hatsune Miku-powered rhythm game Project Diva – F for the PlayStation Vita and PS3 quite a lot here at Kotaku, but all of that coverage has been from afar, courtesy of the kindly Kotaku East crew. Now Sega’s wondering if North America and Europe wouldn’t mind a closer look. All you have…
By Mike Fahey Published March 7, 2013