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Tactical Breach Wizards

I’m right near the end of Tactical Breach Wizards, and you guys, it’s so good. I’m pretty sure I’ve got the full roster of possible teammates at this point, since we’re barreling towards a confrontation with the game’s big baddie. Yet, I constantly feel like I’m learning something new about how these characters operate individually and as a unit, reminding me of my favorite tactics game, Into the Breach

I’ve got a druid now who can shape-shift into a dog, turn enemies against each other by biting them, and avoids enemy fire in his wild shape, and my tank unit can basically swap places with anyone regardless of sightlines, meaning my super-powered squad is just zipping all over the place, pulling people off ledges or knocking them out of windows and into portals. It has never stopped being anything but an utter blast and a laugh riot, it’s hard-as-hell politics are just the cherry on top. Tactical Breach Wizards really just is one of the best games of the year, and you should pick it up while it’s ever-so-slightly cheaper at $18 on Steam.

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