Illustration for article titled This Week in the Business:‘The Wii U Feels Like an Offline Experience’

What's happened in the business of video games this past week ...

QUOTE | "The Wii U feels like an offline experience right now."—Peter Moore, COO of Electronic Arts, talking about why the publisher isn't working on Wii U titles.


QUOTE | "We're always so tongue-in-cheek and irreverent about it, that I think people get's all in good fun ."—Volition's Jim Boone, talking about why he thinks the Saints Row series doesn't get cited as a bad influence like Grand Theft Auto.

QUOTE | "We believe that within the next five years, what we are calling 'eyephones' will replace iPhones."—Mind Pirates CEO Shawn Hardin, talking about why his company is focusing on games for wearable devices.


QUOTE | "I'm pretty surprised. I thought there were some good candidates on the senior leadership team."—Analyst P.J. McNealy of Digital World Research, commenting on the selection of Julie Larson-Green to head up Microsoft's Xbox unit.

QUOTE | "I think we've really explored the limits of how we can innovate in the [FPS] genre."—Minh Le, co-creator of Counter Strike, talking about the future of the FPS and free-to-play.

QUOTE | "Thanks to independent developers ... you have the Steven Spielbergs of our industry coming out of one- and two-man teams."—SCEA head Jack Tretton, talking about why he thinks the most talented developers come from indies.

QUOTE | "A lot of gamers are going to stick by their Xbox 360s, Wii/Wii Us, and PS3s at least until the 2014 holiday season."—Analyst Lewis Ward of IDC, talking about why he thinks GTA V is so good it may hurt sales of next-gen consoles.


STAT | $10 million—Amount per day that the top free-to-play mobile games will earn in a few years, according to Boss Alien founder Jason Avent; GungHo's Puzzle & Dragons is already making $4 million per day.

QUOTE | "We need everyday, mainstream media to devote space to different kinds of games coverage."—Legendary designer Warren Spector, talking about how the game industry would benefit from popular game critics.


STAT | 3.4 million—Number of copies of The Last of Us sold so far this year; this makes it the fastest-selling PS3 title of 2013.

This Week in the Business courtesy of GamesIndustry International

Image by Shutterstock

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