This Week In The Business: Save Our Spines

Illustration for article titled This Week In The Business: Save Our Spines

QUOTE | "There was a time when spines were pulled out of players, and we don't have to do that anymore." - Veteran designer Sid Meier, explaining why he thinks game designers should create a "positive climate."

Elsewhere in the business of video games this past week ...

QUOTE | "I can absolutely say that we lost [player] trust in the game's launch and the early parts of the year." - DICE LA producer David Sirland, talking about the issues around the launch of Battlefield 4 and how he plans to do better.

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QUOTE | "I think what we need to do is focus on heart first and money second. By the way, that's a good business strategy." - Owen Mahoney, CEO of Nexon, explaining how executives have done the gaming industry a disservice.

QUOTE | "Intel believes men and women should be treated the same… We apologize and we are deeply sorry if we offended anyone." - Official statement from Intel after a backlash from the company pulling its ad support from Gamasutra due to #GamerGate complaints.

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STAT | 34,000 – Number of TV commercials Candy Crush Saga publisher King Digital has run in the USA so far this year; this handily beats Microsoft's 7,500 commercial airings and Sony's 3,000 airings.

QUOTE | "We as an industry have reached a quality level now where it is getting increasingly more difficult to really wow people." - Crytek rendering engineer Nicolas Schulz, acknowledging that graphics across the industry are getting better.

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QUOTE | "The moral here isn't that your brand needs to be part of your design early... it's that brand and design are one in the same." - Paul Murphy, co-founder and CEO of Dots, talking about building successful mobile games.

QUOTE | "A lot of studios have gone down... We have been resilient to that, and I think it's because we never stand still." - Will Musson of Ubisoft Reflections, the studio behind Driver, talking about how they've survived for 30 years.

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STAT | 2.8 million – Number of copies of Super Smash Bros. for the 3DS sold worldwide in its first few weeks; Nintendo believes the Wii U version of the game, coming out November 21, will also be a big hit.

QUOTE | "We've got a 10-year head start or even a 20-year head start. We're not like young pups out of the garage." - Telltale CEO Dan Connors, explaining why Telltale's emotional storytelling games have been successful.

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STAT | $12.2 billion – Amount of game company acquisitions for 2014 so far doubling the full year 2013 total; this year, acquisitions have been split evenly between China and the USA, with Microsoft's $2.5 billion purchase of Mojang in the lead.

Image via Shutterstock

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DISCUSSION

QUOTE | "We as an industry have reached a quality level now where it is getting increasingly more difficult to really wow people." - Crytek rendering engineer Nicolas Schulz, acknowledging that graphics across the industry are getting better.

... so try whipping up some compelling stories with deep characters. Shock and awe us with something other than fancy pixels. Or you can continue to spend millions squeezing out paper-thin advances each generation.