Illustration for article titled iThe Witcher 3/i’s Tiny Text Is A Nightmare To Read

I have perfect vision and a huge TV, yet I’m constantly leaning in while playing The Witcher 3.

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Here’s what I’m talking about—check the bottom left. (Click on the image to see it at full scale!)

Illustration for article titled iThe Witcher 3/i’s Tiny Text Is A Nightmare To Read
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(OK, we’ll go back to regular sized text now.)

You spend a whole lot of time messing with your inventory in The Witcher 3 for many good reason. Geralt is constantly picking up loot, crafting potions, and reading documents that might lead him to a piece of treasure. Unfortunately, the vast majority of the text is awfully tiny.

Even time I pick up a document, I start to groan. How small will the text be this time?

Illustration for article titled iThe Witcher 3/i’s Tiny Text Is A Nightmare To Read
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It might be hard to judge in the article because, hey, you could be viewing it on a monitor. It’s less not as awkward when your display is right up in your face. But I’m usually leaning back on my couch, and when I’ve opened my inventory, I’m having to pay more attention that I’d like.

There are countless options to fiddle with The Witcher 3’s graphics settings, even one that lets you adjust how much shows up in your HUD (useful!), but nothing to modify the tiny text size.

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Illustration for article titled iThe Witcher 3/i’s Tiny Text Is A Nightmare To Read

I’m hardly alone in this, either. There’s a whole thread on NeoGAF dedicated to this point:

Illustration for article titled iThe Witcher 3/i’s Tiny Text Is A Nightmare To Read
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Reddit users are resorting to fiddling with resolutions to make the text a little bit bigger.

Illustration for article titled iThe Witcher 3/i’s Tiny Text Is A Nightmare To Read
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There’s a lengthy thread on the CD Projekt RED official forums, as well.

Illustration for article titled iThe Witcher 3/i’s Tiny Text Is A Nightmare To Read
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Honestly, I just wish the game had this zoom option from the PlayStation 4 interface. (Which, by the way, is currently a useful, if inelegant, solution to this problem, if you’re playing there.)

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I’m not sure how difficult this would be for CD Projekt RED to address, but here’s hoping it’s coming in one of the early patches.

You can reach the author of this post at patrick.klepek@kotaku.com or on Twitter at @patrickklepek.

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