Illustration for article titled The Secret Ingredient Needed to Make Anything a ‘Real Game’

There's been some heated discussion as to whether Proteus—Ed Key and David Tanaga's award-winning lo-fi ambient exploration game—can be called a game. All the back-and-forth boils down to just so much fooferaw. But, if you want to nail Proteus down to a more restrictive, AAA-centric definition of what a game is, then cartoonist Zac Gorman is here to help you.

Want to see more of Zac's work? Head over to his personal blog and game-themed site Magical Game Time. If you're feeling commercial, you can buy prints and shirts here. He'll be back on Kotaku with a new comic same time next month!



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