The Reason Behind Street Fighter's Iconic Button Layout

[Image: Event Hubs]
Total RecallTotal RecallTotal Recall is a look back at the history of video games through their characters, franchises, developers and trends.

This week twenty-nine years ago, the first Street Fighter was released in arcades. There was Ken, Ryu, and some very different buttons.

As pointed out on Event Hubs, the first cabinets had giant pressure-sensitive pads that you were supposed to POUND WITH YOUR FIST.

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[Image: Event Hubs]

Which is nuts.

[Image: Event Hubs]

Problems arose from players punching the buttons, such as hand injuries and cabinet damage, so Capcom replaced the buttons with the now familiar six-button layout.

[Image: Event Hubs]
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Like so.

[Image: Event Hubs]
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Thank goodness.

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About the author

Brian Ashcraft

Originally from Texas, Ashcraft has called Osaka home since 2001. He has authored five books, including most recently, Japanese Whisky: The Ultimate Guide to the World's Most Desirable Spirit.