This is the third time we’ve seen art from the movie that never was, and each time I see new stuff I get a little sad. Not because we didn’t get the movie itself, which may well have sucked, but because we didn’t get to see what it looked like. These artists sure nailed Rapture’s tone.
I like how they flesh the place out. These images (and those from other artists) might look sparse, but that’s the point; the Rapture you know from the games is a snow globe, a densely-packed series of rooms designed to be shot through. A movie wouldn’t have been bound by level design or draw distance, so Verbinski’s Rapture could have been an even larger, grander (and more menacing) place.
To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the top-left corner.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!