Illustration for article titled What The emBioShock/em Movie Could Have Looked Like

The BioShock movie, like most video game movie projects, died in production hell. Which is probably for the best. But hey, if you're a bathysphere-half-full type of person and are interested in what the project could have looked like, here's some concept art.

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It's by Jim Martin, and is a lot more varied and revealing than Tim Flattery's images, which were shown off last year.

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I like them because they don't just recreate Rapture as we saw it in the game; they go behind the scenes, showing the guts of the city, things like ducts and Big Daddy workshops.

You can see all the art at Jim's site.

Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
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Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
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Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
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Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
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Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
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Illustration for article titled What The emBioShock/em Movie Could Have Looked Like

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