What The BioShock Movie Could Have Looked Like

Illustration for article titled What The emBioShock/em Movie Could Have Looked Like

The BioShock movie, like most video game movie projects, died in production hell. Which is probably for the best. But hey, if you're a bathysphere-half-full type of person and are interested in what the project could have looked like, here's some concept art.

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It's by Jim Martin, and is a lot more varied and revealing than Tim Flattery's images, which were shown off last year.

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I like them because they don't just recreate Rapture as we saw it in the game; they go behind the scenes, showing the guts of the city, things like ducts and Big Daddy workshops.

You can see all the art at Jim's site.

Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
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Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
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Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
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Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
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Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
Illustration for article titled What The emBioShock/em Movie Could Have Looked Like
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Illustration for article titled What The emBioShock/em Movie Could Have Looked Like

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DISCUSSION

brokenmachine
Broken Machine

The experience we have with these games is with the interactivity. Each person that plays these games has their own experience, and with a properly created game, that should be the best medium to tell the story.

I'm not against seeing the world of Bioshock recreated on film, but I think any video game would pale in comparison to the experience of playing it. Half Life included - I NEVER want a Half Life movie created. While the story is more linear, and equates to a movie, why can't we be content with the experience in gameplay? I never want to see Borderlands as a movie. Or Grand Theft Auto.

Video games are a valid form of story telling. No reason to muddy a franchise with shit adaptations like Tomb Raider.