The Building Of Watch Dogs 2's World

Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

Watch Dogs 2 is set in a big city. But as close as it cuts to the real Bay Area, people still had to design and build its virtual replica.

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This is a showcase of some of the work that went into that. Below you’ll find a ton of pieces from Ubisoft’s teams in both Canada and France, showing off the design and detail that went into every corner of the game’s world.

Note that while it’s been divided into individual artists, obviously those listed weren’t responsible for everything you see in the screenshots. Rather, they’re just areas they worked on and were responsible for helping build.


To see the images in their native resolution, click on the “expand” button in the top-left corner.

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Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!


GUILLAUME BELAND

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OLEG GAMOV

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RAINER RICQ

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NAJAH BENOTHMAN

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JORDANN JACOBE

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About the author

Luke Plunkett

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.