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The Best of Kotaku, This Week

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Welcome to the Best of Kotaku, where I round up all of this week's best content.

First up is the image above, which was drawn just a few hours after the Pyro trailer was released. You can find more of Kovah's work over on the dedicated deviantART page.

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Moving on to our Best Of content this week, we kick things off as usual with a comment from the community.

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If you want to see the list of nominations (and other random conversations) you can head to my most recent nomination post that goes up every Friday here.

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The Best Comment From The Community

This week's best comment comes to you from Beastard:

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The Sora.....the Sora.


The Wii U's Power Problem

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Stephen Totilo reveals a potential problem in the Wii U's future. More »


This Man's Making a Game About His Native Iran. So, Of Course, They Branded Him a Spy.

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Evan Narcisse explains the social/political struggles of Iranian developer's upcoming 1979 game. More »


I Found Mass Effect 3's Best Ending

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Patricia Hernandez doesn't want Mass Effect 3 to end. More »


Why Video Game Characters Say Such Ridiculous Things

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Kirk Hamilton takes an in-depth look at the uniquely challenging process of writing video game dialogue, and the many humorous ways it can go wrong.


Lego: Batman 2: DC Super Heroes: The Kotaku Review

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Stephen is let down by an exciting feature in his review of Lego: Batman 2: DC Super Heroes. More »


Yeah, It's Probably Time to Put the Resistance Series to Bed

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Luke Plunkett says it's time to let go of the Resistance series. More »


Playing A Vampire In Skyrim: Dawnguard

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Jason Schreier gives us his impressions on Skyrim's first expansion. More »


Spec Ops: The Line: The Kotaku Review

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Kirk finds Spec Ops: The Line simultaneously interesting, yet flawed. More »


Side-By-Side Comparison of an Old Mass Effect 3 Ending and a New One

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Chris Person compares the old and new Mass Effect 3 endings in a side-by-side video. More »


On the Rain-Slick Precipice of Darkness Episode 3: The Kotaku Review

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Kate Cox enjoys the sometimes-niche RPG qualities of Penny Arcade's latest game. More »


I Really Didn't Need Those New Mass Effect 3 Endings

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Evan wished BioWare left the Mass Effect 3 ending alone. More »


Signs of a PlayStation 4 Shooter We May Never Play and a Vita One Made Too Quickly

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Superannuation digs up information online to reveal some new secrets. More »


Why Don't Video Game Characters Get More Excited About The Amazing Stuff They Do?

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Kirk wonders why video game characters aren't a bit more enthusiastic about the mind-blowing stunts they pull off every day.


Wonder What Your First Wii U Experience Might Be Like? This Was Mine.

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I tell you about what my first Wii U experience was like. More »


The Video Game Roger Ebert Loved

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Chris tells you about the video game Roger Ebert loved. More »


Nintendo Seems Ready To Give Up On 3D. And That's A Good Thing.

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Jason notices that Nintendo isn't emphasizing 3D anymore. And he's happy about that. More »


The Most Important Character in Mass Effect 3 Never Even Showed Up Until After the Credits

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Kate reminisces about a character in Mass Effect 3 that's not quite in the spotlight. More »


I like the Wii U. I like it a lot.

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Stephen has high hopes for the Wii U. More »


The Family That Built A Video Game Together

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Mark Serrels tells the story of a family who changed their lives to make a video game. More »


Skyrim: Dawnguard: The Kotaku Review

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Jason is let down by Skyrim's Dawnguard. More »


The Amazing Spider-Man: The Kotaku Review

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Evan doesn't find much merit in this latest Spider-Man game. More »


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The Best Dad We Can Hope To Have

Patricia Hernandez talks to the president of the team behind OctoDad to learn about father figures. More »

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Why Do People Care About JRPGs?

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Jason explains what the hell JRPGs are and why they're so appealing. More »